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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-16 16:47:32 +01:00
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92db0fd32b8770d335c658d28ee3abe05941cf9a
Paradise/code/modules/projectiles/guns
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History
Dave 92ab30b165 There's a new sheriff of magic town
2019-09-16 03:03:01 -04:00
..
energy
:kappap:
2019-09-10 21:51:15 -05:00
magic
Port TG hitby refactor and detonation of items by projectiles
2019-09-09 22:57:31 -04:00
misc
Replace \his, \he, \him, \himself
2018-05-25 18:39:37 -07:00
projectile
Merge remote-tracking branch 'upstream/master' into dual-wielding
2019-08-27 20:11:08 -04:00
throw
added get_cell() proc to remaining items using cells
2019-05-18 23:52:18 +02:00
alien.dm
Fixes Inhand Sprite Sheeting Bug
2019-08-25 22:29:16 -04:00
dartgun.dm
More Lavaland Updates: Primal and Bayonets
2019-08-19 20:02:53 -04:00
energy.dm
Merge remote-tracking branch 'upstream/master' into dual-wielding
2019-08-27 20:11:08 -04:00
grenade_launcher.dm
More Lavaland Updates: Primal and Bayonets
2019-08-19 20:02:53 -04:00
magic.dm
There's a new sheriff of magic town
2019-09-16 03:03:01 -04:00
medbeam.dm
Merge pull request #11684 from IAmBigCoat/medbeamwarnings
2019-07-12 18:17:07 +08:00
mounted.dm
Removes All Weapons
2018-04-15 16:25:56 -04:00
projectile.dm
More Lavaland Updates: Primal and Bayonets
2019-08-19 20:02:53 -04:00
rocket.dm
More Lavaland Updates: Primal and Bayonets
2019-08-19 20:02:53 -04:00
syringe_gun.dm
More Lavaland Updates: Primal and Bayonets
2019-08-19 20:02:53 -04:00
throw.dm
Removes All Weapons
2018-04-15 16:25:56 -04:00
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