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Paradise
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History
SkyMarshal
fbf59a3411
Fix compile error.
2012-01-02 10:08:30 -07:00
..
backpack.dm
Reverted the janitor closet to the old trashbag. (It does work, I fixed it up in r2557.)
2011-11-30 15:02:01 +00:00
belt.dm
Fix compile error.
2012-01-02 10:08:30 -07:00
bible.dm
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
briefcase.dm
TG update: Added stun, weaken and paralysis-related procs in place of directly editing the vars. Hulk is 5% chance now due to being completely immune to any sort of stunning (will nerf more later). Think that's all but not entirely sure.
2011-12-26 23:39:45 +02:00
coat.dm
Fixed a runtime error.
2011-12-31 14:49:35 +02:00
crates.dm
Fixed issue 222.
2011-12-01 20:02:43 +00:00
firstaid.dm
- First aid kits now also have different sprites (sprites by Arcalane) (applies to fire first aid and tox first aid. The sprite is chosen at random. Empty first aid kits will always have the default sprite. First aid bots have the normal red-cross sprite)
2011-07-20 16:22:41 +00:00
kit.dm
Fixed the map/code issues that the body bags caused.
2011-10-03 10:28:57 +00:00
lockbox.dm
Energy projectiles work again.
2011-10-11 07:52:30 +00:00
storage.dm
Added old BS12 walllockers and emergency lockers, added emergency lockers to tgstation208.dmm, removed stamp eraser from supply crate, minor antiqua tweaks
2012-01-02 23:47:28 +10:00
toolbox.dm
Fixed a compile error (compile before you commit damnit Superxpdude!).
2011-06-24 05:06:45 +00:00