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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-18 01:26:46 +01:00
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9516507370743607fd474c373c5b8a050b3a94ec
Paradise/code/modules/mob
T
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rastaf.zero@gmail.com 9516507370 People monkeyized by admins/jungle fewer won't loose genetic mutations and diseases.
People bitten my monkey get infected by jungle fewer.
Some other improvements for monkey mode.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1398 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-06 18:42:47 +00:00
..
dead/observer
I'm not entirely sure how or why ghosting broke, but it should work again. My testing indicated that attempting to ghost via the verb wasn't even calling the proc. Shunted adminghosting to a seperate proc that lacks the deadedness check since the adminness check was seemingly the source of the fuckup.
2011-03-30 23:16:54 +00:00
living
Added sanitize() to verb/me().
2011-04-06 08:47:51 +00:00
new_player
SCAREDOFSHADOWS READ THIS ONE!!!
2011-03-31 03:21:58 +00:00
login.dm
Now changelog is shown only if it was changed since last login.
2011-01-04 02:03:05 +00:00
logout.dm
…
mob.dm
Monkey mode now wont list name->key after the end of round.
2011-04-06 17:01:58 +00:00
organs.dm
Fixed bug with healing when organ gets burn damage equal to brute damage.
2011-04-02 21:09:26 +00:00
say.dm
Added sanitize() to verb/me().
2011-04-06 08:47:51 +00:00
transform_procs.dm
People monkeyized by admins/jungle fewer won't loose genetic mutations and diseases.
2011-04-06 18:42:47 +00:00
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