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Ok, messed up resolving the merge conflicts (first try), so doing a fresh pr. This turned out to be a good thing, as after I put the changes back I tested again, and found 2 bugs (not due to my code) Firstly, the organ refactor had introduced a bug when taking liver damage from being drunk. It wasn't getting the liver correctly, leaving it with null, and was then trying to damage it. The second was related to the amount you took in when drinking