mirror of
https://github.com/ParadiseSS13/Paradise.git
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68 lines
1.8 KiB
Plaintext
68 lines
1.8 KiB
Plaintext
SUBSYSTEM_DEF(chat)
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name = "Chat"
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flags = SS_TICKER|SS_NO_INIT
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wait = 1
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priority = FIRE_PRIORITY_CHAT
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init_order = INIT_ORDER_CHAT
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offline_implications = "Chat messages will no longer be cleanly queued. No immediate action is needed."
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var/list/payload = list()
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/datum/controller/subsystem/chat/fire()
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for(var/i in payload)
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var/client/C = i
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if(C)
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C << output(payload[C], "browseroutput:output")
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payload -= C
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if(MC_TICK_CHECK)
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return
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/datum/controller/subsystem/chat/proc/queue(target, message, flag)
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if(!target || !message)
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return
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if(!istext(message))
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stack_trace("to_chat called with invalid input type")
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return
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if(target == world)
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target = GLOB.clients
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//Some macros remain in the string even after parsing and fuck up the eventual output
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message = replacetext(message, "\improper", "")
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message = replacetext(message, "\proper", "")
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message += "<br>"
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//url_encode it TWICE, this way any UTF-8 characters are able to be decoded by the Javascript.
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//Do the double-encoding here to save nanoseconds
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var/twiceEncoded = url_encode(url_encode(message))
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if(islist(target))
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for(var/I in target)
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var/client/C = CLIENT_FROM_VAR(I) //Grab us a client if possible
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if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
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continue
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if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
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C.chatOutput.messageQueue += message
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continue
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payload[C] += twiceEncoded
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else
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var/client/C = CLIENT_FROM_VAR(target) //Grab us a client if possible
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if(!C?.chatOutput || C.chatOutput.broken) //A player who hasn't updated his skin file.
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return
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if(!C.chatOutput.loaded) //Client still loading, put their messages in a queue
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C.chatOutput.messageQueue += message
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return
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payload[C] += twiceEncoded
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