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Paradise/code/controllers/subsystem/statistics.dm
2020-05-30 11:07:40 +01:00

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SUBSYSTEM_DEF(statistics)
name = "Statistics"
wait = 6000 // 10 minute delay between fires
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME // Only count time actually ingame to avoid logging pre-round dips
offline_implications = "Player count and admin count statistics will no longer be logged to the database. No immediate action is needed."
/datum/controller/subsystem/statistics/Initialize(start_timeofday)
if(!config.sql_enabled)
flags |= SS_NO_FIRE // Disable firing if SQL is disabled
return ..()
/datum/controller/subsystem/statistics/fire(resumed = 0)
sql_poll_players()
/datum/controller/subsystem/statistics/proc/sql_poll_players()
if(!config.sql_enabled)
return
var/playercount = GLOB.clients.len
var/admincount = GLOB.admins.len
if(!GLOB.dbcon.IsConnected())
log_game("SQL ERROR during player polling. Failed to connect.")
else
var/sqltime = time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")
var/DBQuery/query = GLOB.dbcon.NewQuery("INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time) VALUES ([playercount], [admincount], '[sqltime]')")
if(!query.Execute())
var/err = query.ErrorMsg()
log_game("SQL ERROR during playercount polling. Error: \[[err]\]\n")