mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-19 23:01:35 +00:00
Also makes the mode selection interface far less tedious/painful Adds unsimulated turf overriding, and admin logging Temporary commit for storing the sdql buildmode Adds extra documentation also requires a path to be selected for "advanced" and "fill" modes, now Spaces out mode switch buttons nicer removes need for debug rights to do a fill with mob paths Adds a bunch of extra fancy paths Fox Changes pt 1 Backports /tg/station changes Fixes a double-tap issue with dclick handling of certain mobs Also no longer shows the "selection canceled" if you haven't selected a region for the buildmode that supports region selection Updates buildmode stuff
13 lines
291 B
Plaintext
13 lines
291 B
Plaintext
// SKELETON CODE, not yet functional
|
|
|
|
/datum/buildmode_mode/sdql
|
|
key = "sdql"
|
|
|
|
var/sdql_command = "SELECT /turf IN"
|
|
|
|
/datum/buildmode_mode/sdql/show_help(mob/user)
|
|
|
|
/datum/buildmode_mode/sdql/change_settings(mob/user)
|
|
|
|
/datum/buildmode_mode/sdql/handle_click(mob/user, params, obj/object)
|