Files
Paradise/code/modules/mining/machine_redemption.dm
SteelSlayer 74d0e6523b Fixes welders blinding you when you repair robo-limbs and cyborgs (#12988)
* Fixes welders blinding you while repairing your own robo-limbs

* gives tool_start_check() a target argument

* flash be gone

* CRLF to LF

* adds trailing newlines because travis wants them I guess

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2020-06-26 01:18:13 -06:00

400 lines
14 KiB
Plaintext

/**********************Ore Redemption Unit**************************/
//Turns all the various mining machines into a single unit to speed up mining and establish a point system
/obj/machinery/mineral/ore_redemption
name = "ore redemption machine"
desc = "A machine that accepts ore and instantly transforms it into workable material sheets. Points for ore are generated based on type and can be redeemed at a mining equipment vendor."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "ore_redemption"
density = TRUE
anchored = TRUE
input_dir = NORTH
output_dir = SOUTH
req_access = list(ACCESS_MINERAL_STOREROOM)
speed_process = TRUE
layer = BELOW_OBJ_LAYER
var/req_access_reclaim = ACCESS_MINING_STATION
var/obj/item/card/id/inserted_id
var/points = 0
var/ore_pickup_rate = 15
var/sheet_per_ore = 1
var/point_upgrade = 1
var/list/ore_values = list("sand" = 1, "iron" = 1, "plasma" = 15, "silver" = 16, "gold" = 18, "titanium" = 30, "uranium" = 30, "diamond" = 50, "bluespace crystal" = 50, "bananium" = 60, "tranquillite" = 60)
var/message_sent = FALSE
var/list/ore_buffer = list()
var/datum/research/files
var/obj/item/disk/design_disk/inserted_disk
var/list/supply_consoles = list("Science", "Robotics", "Research Director's Desk", "Mechanic", "Engineering" = list("metal", "glass", "plasma"), "Chief Engineer's Desk" = list("metal", "glass", "plasma"), "Atmospherics" = list("metal", "glass", "plasma"), "Bar" = list("uranium", "plasma"), "Virology" = list("plasma", "uranium", "gold"))
/obj/machinery/mineral/ore_redemption/New()
..()
AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_BLUESPACE), INFINITY, FALSE, /obj/item/stack)
files = new /datum/research/smelter(src)
component_parts = list()
component_parts += new /obj/item/circuitboard/ore_redemption(null)
component_parts += new /obj/item/stock_parts/matter_bin(null)
component_parts += new /obj/item/stock_parts/manipulator(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
component_parts += new /obj/item/assembly/igniter(null)
component_parts += new /obj/item/stack/sheet/glass(null)
RefreshParts()
/obj/machinery/mineral/ore_redemption/upgraded/New()
..()
component_parts = list()
component_parts += new /obj/item/circuitboard/ore_redemption(null)
component_parts += new /obj/item/stock_parts/matter_bin/super(null)
component_parts += new /obj/item/stock_parts/manipulator/pico(null)
component_parts += new /obj/item/stock_parts/micro_laser/ultra(null)
component_parts += new /obj/item/assembly/igniter(null)
component_parts += new /obj/item/stack/sheet/glass(null)
RefreshParts()
/obj/machinery/mineral/ore_redemption/golem
req_access = list(ACCESS_FREE_GOLEMS)
req_access_reclaim = ACCESS_FREE_GOLEMS
/obj/machinery/mineral/ore_redemption/golem/New()
..()
component_parts = list()
component_parts += new /obj/item/circuitboard/ore_redemption/golem(null)
component_parts += new /obj/item/stock_parts/matter_bin(null)
component_parts += new /obj/item/stock_parts/manipulator(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
component_parts += new /obj/item/assembly/igniter(null)
component_parts += new /obj/item/stack/sheet/glass(null)
RefreshParts()
/obj/machinery/mineral/ore_redemption/Destroy()
QDEL_NULL(files)
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
return ..()
/obj/machinery/mineral/ore_redemption/RefreshParts()
var/ore_pickup_rate_temp = 15
var/point_upgrade_temp = 1
var/sheet_per_ore_temp = 1
for(var/obj/item/stock_parts/matter_bin/B in component_parts)
sheet_per_ore_temp = 0.65 + (0.35 * B.rating)
for(var/obj/item/stock_parts/manipulator/M in component_parts)
ore_pickup_rate_temp = 15 * M.rating
for(var/obj/item/stock_parts/micro_laser/L in component_parts)
point_upgrade_temp = 0.65 + (0.35 * L.rating)
ore_pickup_rate = ore_pickup_rate_temp
point_upgrade = point_upgrade_temp
sheet_per_ore = sheet_per_ore_temp
/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/stack/ore/O)
ore_buffer -= O
if(O && O.refined_type)
points += O.points * point_upgrade * O.amount
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(O)
if(!material_amount)
qdel(O) //no materials, incinerate it
else if(!materials.has_space(material_amount * sheet_per_ore * O.amount)) //if there is no space, eject it
unload_mineral(O)
else
materials.insert_item(O, sheet_per_ore) //insert it
qdel(O)
/obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D)
if(D.make_reagents.len)
return FALSE
var/build_amount = 0
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
var/datum/material/redemption_mat = materials.materials[mat_id]
if(!M || !redemption_mat)
return FALSE
var/smeltable_sheets = round(redemption_mat.amount / M)
if(!smeltable_sheets)
return FALSE
if(!build_amount)
build_amount = smeltable_sheets
build_amount = min(build_amount, smeltable_sheets)
return build_amount
/obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process)
var/current_amount = 0
for(var/ore in ores_to_process)
if(current_amount >= ore_pickup_rate)
break
smelt_ore(ore)
/obj/machinery/mineral/ore_redemption/proc/send_console_message()
if(!is_station_level(z))
return
message_sent = TRUE
var/area/A = get_area(src)
var/msg = "Now available in [A]:<br>"
var/has_minerals = FALSE
var/mineral_name = null
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT
mineral_name = capitalize(M.name)
if(mineral_amount)
has_minerals = TRUE
msg += "[mineral_name]: [mineral_amount] sheets<br>"
if(!has_minerals)
return
for(var/obj/machinery/requests_console/D in GLOB.allRequestConsoles)
if(D.department in src.supply_consoles)
if(supply_consoles[D.department] == null || (mineral_name in supply_consoles[D.department]))
D.createMessage("Ore Redemption Machine", "New Minerals Available!", msg, 1)
/obj/machinery/mineral/ore_redemption/process()
if(panel_open || !powered())
return
var/atom/input = get_step(src, input_dir)
var/obj/structure/ore_box/OB = locate() in input
if(OB)
input = OB
for(var/obj/item/stack/ore/O in input)
if(QDELETED(O))
continue
ore_buffer |= O
O.forceMove(src)
CHECK_TICK
if(LAZYLEN(ore_buffer))
message_sent = FALSE
process_ores(ore_buffer)
else if(!message_sent)
send_console_message()
/obj/machinery/mineral/ore_redemption/attackby(obj/item/W, mob/user, params)
if(exchange_parts(user, W))
return
if(!powered())
return
if(istype(W, /obj/item/card/id))
var/obj/item/card/id/I = user.get_active_hand()
if(istype(I) && !istype(inserted_id))
if(!user.drop_item())
return
I.forceMove(src)
inserted_id = I
interact(user)
return
if(istype(W, /obj/item/disk/design_disk))
if(user.drop_item())
W.forceMove(src)
inserted_disk = W
interact(user)
return TRUE
return ..()
/obj/machinery/mineral/ore_redemption/crowbar_act(mob/user, obj/item/I)
if(default_deconstruction_crowbar(user, I))
return TRUE
/obj/machinery/mineral/ore_redemption/multitool_act(mob/user, obj/item/I)
if(!panel_open)
return
. = TRUE
if(!powered())
return
if(!I.tool_start_check(src, user, 0))
return
input_dir = turn(input_dir, -90)
output_dir = turn(output_dir, -90)
to_chat(user, "<span class='notice'>You change [src]'s I/O settings, setting the input to [dir2text(input_dir)] and the output to [dir2text(output_dir)].</span>")
/obj/machinery/mineral/ore_redemption/screwdriver_act(mob/user, obj/item/I)
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", I))
updateUsrDialog()
return TRUE
/obj/machinery/mineral/ore_redemption/wrench_act(mob/user, obj/item/I)
if(default_unfasten_wrench(user, I))
return TRUE
/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
if(..())
return
interact(user)
/obj/machinery/mineral/ore_redemption/interact(mob/user)
var/dat = "This machine only accepts ore. Gibtonite and Slag are not accepted.<br><br>"
dat += "Current unclaimed points: [points]<br>"
if(inserted_id)
dat += "You have [inserted_id.mining_points] mining points collected. <A href='?src=[UID()];eject_id=1'>Eject ID.</A><br>"
dat += "<A href='?src=[UID()];claim=1'>Claim points.</A><br><br>"
else
dat += "No ID inserted. <A href='?src=[UID()];insert_id=1'>Insert ID.</A><br><br>"
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(M.amount)
var/sheet_amount = M.amount / MINERAL_MATERIAL_AMOUNT
dat += "[capitalize(M.name)]: [sheet_amount] "
if(sheet_amount >= 1)
dat += "<A href='?src=[UID()];release=[mat_id]'>Release</A><br>"
else
dat += "<span class='linkOff'>Release</span><br>"
dat += "<br><b>Alloys: </b><br>"
for(var/v in files.known_designs)
var/datum/design/D = files.known_designs[v]
if(can_smelt_alloy(D))
dat += "[D.name]: <A href='?src=[UID()];alloy=[D.id]'>Smelt</A><br>"
else
dat += "[D.name]: <span class='linkOff'>Smelt</span><br>"
dat += "<br><div class='statusDisplay'><b>Mineral Value List:</b><br>[get_ore_values()]</div>"
if(inserted_disk)
dat += "<A href='?src=[UID()];eject_disk=1'>Eject disk</A><br>"
dat += "<div class='statusDisplay'><b>Uploadable designs: </b><br>"
if(inserted_disk.blueprint)
var/datum/design/D = inserted_disk.blueprint
if(D.build_type & SMELTER)
dat += "Name: [D.name] <A href='?src=[UID()];upload=[inserted_disk.blueprint]'>Upload to smelter</A>"
dat += "</div><br>"
else
dat += "<A href='?src=[UID()];insert_disk=1'>Insert design disk</A><br><br>"
var/datum/browser/popup = new(user, "ore_redemption_machine", "Ore Redemption Machine", 400, 500)
popup.set_content(dat)
popup.open()
return
/obj/machinery/mineral/ore_redemption/proc/get_ore_values()
var/dat = "<table border='0' width='300'>"
for(var/ore in ore_values)
var/value = ore_values[ore]
dat += "<tr><td>[capitalize(ore)]</td><td>[value * point_upgrade]</td></tr>"
dat += "</table>"
return dat
/obj/machinery/mineral/ore_redemption/Topic(href, href_list)
if(..())
return
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(href_list["eject_id"])
usr.put_in_hands(inserted_id)
inserted_id = null
if(href_list["claim"])
if(inserted_id)
if(req_access_reclaim in inserted_id.access)
inserted_id.mining_points += points
points = 0
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
else if(href_list["insert_id"])
var/obj/item/card/id/I = usr.get_active_hand()
if(istype(I))
if(!usr.drop_item())
return
I.forceMove(src)
inserted_id = I
else
to_chat(usr, "<span class='warning'>Not a valid ID!</span>")
if(href_list["eject_disk"])
if(inserted_disk)
inserted_disk.forceMove(loc)
inserted_disk = null
if(href_list["insert_disk"])
var/obj/item/disk/design_disk/D = usr.get_active_hand()
if(istype(D))
if(!usr.drop_item())
return
D.forceMove(src)
inserted_disk = D
if(href_list["upload"])
if(inserted_disk && inserted_disk.blueprint)
files.AddDesign2Known(inserted_disk.blueprint)
if(href_list["release"])
if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user
var/mat_id = href_list["release"]
if(!materials.materials[mat_id])
return
var/datum/material/mat = materials.materials[mat_id]
var/stored_amount = mat.amount / MINERAL_MATERIAL_AMOUNT
if(!stored_amount)
return
var/desired = input("How many sheets?", "How many sheets to eject?", 1) as null|num
var/sheets_to_remove = round(min(desired,50,stored_amount))
var/out = get_step(src, output_dir)
materials.retrieve_sheets(sheets_to_remove, mat_id, out)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
if(href_list["alloy"])
var/alloy_id = href_list["alloy"]
var/datum/design/alloy = files.FindDesignByID(alloy_id)
if((check_access(inserted_id) || allowed(usr)) && alloy)
var/desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
if(desired < 1) // Stops an exploit that lets you build negative alloys and get free materials
return
var/smelt_amount = can_smelt_alloy(alloy)
var/amount = round(min(desired,50,smelt_amount))
materials.use_amount(alloy.materials, amount)
var/output = new alloy.build_path(src)
if(istype(output, /obj/item/stack/sheet))
var/obj/item/stack/sheet/mineral/produced_alloy = output
produced_alloy.amount = amount
unload_mineral(produced_alloy)
else
unload_mineral(output)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
updateUsrDialog()
/obj/machinery/mineral/ore_redemption/ex_act(severity)
do_sparks(5, TRUE, src)
..()
/obj/machinery/mineral/ore_redemption/power_change()
..()
update_icon()
if(inserted_id && !powered())
visible_message("<span class='notice'>The ID slot indicator light flickers on [src] as it spits out a card before powering down.</span>")
inserted_id.forceMove(loc)
/obj/machinery/mineral/ore_redemption/update_icon()
if(powered())
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]-off"