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* Fixes welders blinding you while repairing your own robo-limbs * gives tool_start_check() a target argument * flash be gone * CRLF to LF * adds trailing newlines because travis wants them I guess Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
400 lines
14 KiB
Plaintext
400 lines
14 KiB
Plaintext
/**********************Ore Redemption Unit**************************/
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//Turns all the various mining machines into a single unit to speed up mining and establish a point system
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/obj/machinery/mineral/ore_redemption
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name = "ore redemption machine"
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desc = "A machine that accepts ore and instantly transforms it into workable material sheets. Points for ore are generated based on type and can be redeemed at a mining equipment vendor."
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "ore_redemption"
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density = TRUE
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anchored = TRUE
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input_dir = NORTH
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output_dir = SOUTH
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req_access = list(ACCESS_MINERAL_STOREROOM)
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speed_process = TRUE
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layer = BELOW_OBJ_LAYER
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var/req_access_reclaim = ACCESS_MINING_STATION
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var/obj/item/card/id/inserted_id
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var/points = 0
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var/ore_pickup_rate = 15
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var/sheet_per_ore = 1
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var/point_upgrade = 1
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var/list/ore_values = list("sand" = 1, "iron" = 1, "plasma" = 15, "silver" = 16, "gold" = 18, "titanium" = 30, "uranium" = 30, "diamond" = 50, "bluespace crystal" = 50, "bananium" = 60, "tranquillite" = 60)
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var/message_sent = FALSE
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var/list/ore_buffer = list()
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var/datum/research/files
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var/obj/item/disk/design_disk/inserted_disk
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var/list/supply_consoles = list("Science", "Robotics", "Research Director's Desk", "Mechanic", "Engineering" = list("metal", "glass", "plasma"), "Chief Engineer's Desk" = list("metal", "glass", "plasma"), "Atmospherics" = list("metal", "glass", "plasma"), "Bar" = list("uranium", "plasma"), "Virology" = list("plasma", "uranium", "gold"))
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/obj/machinery/mineral/ore_redemption/New()
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..()
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AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_BLUESPACE), INFINITY, FALSE, /obj/item/stack)
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files = new /datum/research/smelter(src)
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component_parts = list()
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component_parts += new /obj/item/circuitboard/ore_redemption(null)
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component_parts += new /obj/item/stock_parts/matter_bin(null)
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component_parts += new /obj/item/stock_parts/manipulator(null)
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component_parts += new /obj/item/stock_parts/micro_laser(null)
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component_parts += new /obj/item/assembly/igniter(null)
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component_parts += new /obj/item/stack/sheet/glass(null)
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RefreshParts()
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/obj/machinery/mineral/ore_redemption/upgraded/New()
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..()
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component_parts = list()
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component_parts += new /obj/item/circuitboard/ore_redemption(null)
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component_parts += new /obj/item/stock_parts/matter_bin/super(null)
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component_parts += new /obj/item/stock_parts/manipulator/pico(null)
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component_parts += new /obj/item/stock_parts/micro_laser/ultra(null)
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component_parts += new /obj/item/assembly/igniter(null)
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component_parts += new /obj/item/stack/sheet/glass(null)
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RefreshParts()
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/obj/machinery/mineral/ore_redemption/golem
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req_access = list(ACCESS_FREE_GOLEMS)
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req_access_reclaim = ACCESS_FREE_GOLEMS
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/obj/machinery/mineral/ore_redemption/golem/New()
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..()
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component_parts = list()
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component_parts += new /obj/item/circuitboard/ore_redemption/golem(null)
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component_parts += new /obj/item/stock_parts/matter_bin(null)
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component_parts += new /obj/item/stock_parts/manipulator(null)
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component_parts += new /obj/item/stock_parts/micro_laser(null)
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component_parts += new /obj/item/assembly/igniter(null)
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component_parts += new /obj/item/stack/sheet/glass(null)
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RefreshParts()
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/obj/machinery/mineral/ore_redemption/Destroy()
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QDEL_NULL(files)
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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materials.retrieve_all()
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return ..()
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/obj/machinery/mineral/ore_redemption/RefreshParts()
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var/ore_pickup_rate_temp = 15
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var/point_upgrade_temp = 1
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var/sheet_per_ore_temp = 1
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for(var/obj/item/stock_parts/matter_bin/B in component_parts)
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sheet_per_ore_temp = 0.65 + (0.35 * B.rating)
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for(var/obj/item/stock_parts/manipulator/M in component_parts)
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ore_pickup_rate_temp = 15 * M.rating
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for(var/obj/item/stock_parts/micro_laser/L in component_parts)
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point_upgrade_temp = 0.65 + (0.35 * L.rating)
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ore_pickup_rate = ore_pickup_rate_temp
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point_upgrade = point_upgrade_temp
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sheet_per_ore = sheet_per_ore_temp
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/obj/machinery/mineral/ore_redemption/proc/smelt_ore(obj/item/stack/ore/O)
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ore_buffer -= O
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if(O && O.refined_type)
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points += O.points * point_upgrade * O.amount
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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var/material_amount = materials.get_item_material_amount(O)
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if(!material_amount)
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qdel(O) //no materials, incinerate it
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else if(!materials.has_space(material_amount * sheet_per_ore * O.amount)) //if there is no space, eject it
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unload_mineral(O)
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else
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materials.insert_item(O, sheet_per_ore) //insert it
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qdel(O)
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/obj/machinery/mineral/ore_redemption/proc/can_smelt_alloy(datum/design/D)
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if(D.make_reagents.len)
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return FALSE
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var/build_amount = 0
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/mat_id in D.materials)
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var/M = D.materials[mat_id]
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var/datum/material/redemption_mat = materials.materials[mat_id]
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if(!M || !redemption_mat)
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return FALSE
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var/smeltable_sheets = round(redemption_mat.amount / M)
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if(!smeltable_sheets)
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return FALSE
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if(!build_amount)
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build_amount = smeltable_sheets
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build_amount = min(build_amount, smeltable_sheets)
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return build_amount
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/obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process)
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var/current_amount = 0
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for(var/ore in ores_to_process)
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if(current_amount >= ore_pickup_rate)
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break
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smelt_ore(ore)
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/obj/machinery/mineral/ore_redemption/proc/send_console_message()
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if(!is_station_level(z))
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return
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message_sent = TRUE
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var/area/A = get_area(src)
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var/msg = "Now available in [A]:<br>"
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var/has_minerals = FALSE
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var/mineral_name = null
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/mat_id in materials.materials)
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var/datum/material/M = materials.materials[mat_id]
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var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT
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mineral_name = capitalize(M.name)
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if(mineral_amount)
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has_minerals = TRUE
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msg += "[mineral_name]: [mineral_amount] sheets<br>"
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if(!has_minerals)
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return
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for(var/obj/machinery/requests_console/D in GLOB.allRequestConsoles)
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if(D.department in src.supply_consoles)
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if(supply_consoles[D.department] == null || (mineral_name in supply_consoles[D.department]))
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D.createMessage("Ore Redemption Machine", "New Minerals Available!", msg, 1)
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/obj/machinery/mineral/ore_redemption/process()
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if(panel_open || !powered())
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return
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var/atom/input = get_step(src, input_dir)
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var/obj/structure/ore_box/OB = locate() in input
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if(OB)
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input = OB
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for(var/obj/item/stack/ore/O in input)
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if(QDELETED(O))
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continue
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ore_buffer |= O
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O.forceMove(src)
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CHECK_TICK
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if(LAZYLEN(ore_buffer))
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message_sent = FALSE
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process_ores(ore_buffer)
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else if(!message_sent)
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send_console_message()
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/obj/machinery/mineral/ore_redemption/attackby(obj/item/W, mob/user, params)
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if(exchange_parts(user, W))
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return
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if(!powered())
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return
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if(istype(W, /obj/item/card/id))
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var/obj/item/card/id/I = user.get_active_hand()
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if(istype(I) && !istype(inserted_id))
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if(!user.drop_item())
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return
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I.forceMove(src)
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inserted_id = I
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interact(user)
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return
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if(istype(W, /obj/item/disk/design_disk))
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if(user.drop_item())
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W.forceMove(src)
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inserted_disk = W
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interact(user)
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return TRUE
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return ..()
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/obj/machinery/mineral/ore_redemption/crowbar_act(mob/user, obj/item/I)
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if(default_deconstruction_crowbar(user, I))
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return TRUE
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/obj/machinery/mineral/ore_redemption/multitool_act(mob/user, obj/item/I)
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if(!panel_open)
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return
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. = TRUE
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if(!powered())
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return
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if(!I.tool_start_check(src, user, 0))
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return
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input_dir = turn(input_dir, -90)
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output_dir = turn(output_dir, -90)
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to_chat(user, "<span class='notice'>You change [src]'s I/O settings, setting the input to [dir2text(input_dir)] and the output to [dir2text(output_dir)].</span>")
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/obj/machinery/mineral/ore_redemption/screwdriver_act(mob/user, obj/item/I)
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if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", I))
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updateUsrDialog()
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return TRUE
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/obj/machinery/mineral/ore_redemption/wrench_act(mob/user, obj/item/I)
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if(default_unfasten_wrench(user, I))
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return TRUE
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/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
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if(..())
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return
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interact(user)
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/obj/machinery/mineral/ore_redemption/interact(mob/user)
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var/dat = "This machine only accepts ore. Gibtonite and Slag are not accepted.<br><br>"
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dat += "Current unclaimed points: [points]<br>"
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if(inserted_id)
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dat += "You have [inserted_id.mining_points] mining points collected. <A href='?src=[UID()];eject_id=1'>Eject ID.</A><br>"
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dat += "<A href='?src=[UID()];claim=1'>Claim points.</A><br><br>"
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else
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dat += "No ID inserted. <A href='?src=[UID()];insert_id=1'>Insert ID.</A><br><br>"
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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for(var/mat_id in materials.materials)
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var/datum/material/M = materials.materials[mat_id]
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if(M.amount)
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var/sheet_amount = M.amount / MINERAL_MATERIAL_AMOUNT
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dat += "[capitalize(M.name)]: [sheet_amount] "
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if(sheet_amount >= 1)
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dat += "<A href='?src=[UID()];release=[mat_id]'>Release</A><br>"
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else
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dat += "<span class='linkOff'>Release</span><br>"
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dat += "<br><b>Alloys: </b><br>"
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for(var/v in files.known_designs)
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var/datum/design/D = files.known_designs[v]
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if(can_smelt_alloy(D))
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dat += "[D.name]: <A href='?src=[UID()];alloy=[D.id]'>Smelt</A><br>"
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else
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dat += "[D.name]: <span class='linkOff'>Smelt</span><br>"
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dat += "<br><div class='statusDisplay'><b>Mineral Value List:</b><br>[get_ore_values()]</div>"
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if(inserted_disk)
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dat += "<A href='?src=[UID()];eject_disk=1'>Eject disk</A><br>"
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dat += "<div class='statusDisplay'><b>Uploadable designs: </b><br>"
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if(inserted_disk.blueprint)
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var/datum/design/D = inserted_disk.blueprint
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if(D.build_type & SMELTER)
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dat += "Name: [D.name] <A href='?src=[UID()];upload=[inserted_disk.blueprint]'>Upload to smelter</A>"
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dat += "</div><br>"
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else
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dat += "<A href='?src=[UID()];insert_disk=1'>Insert design disk</A><br><br>"
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var/datum/browser/popup = new(user, "ore_redemption_machine", "Ore Redemption Machine", 400, 500)
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popup.set_content(dat)
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popup.open()
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return
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/obj/machinery/mineral/ore_redemption/proc/get_ore_values()
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var/dat = "<table border='0' width='300'>"
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for(var/ore in ore_values)
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var/value = ore_values[ore]
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dat += "<tr><td>[capitalize(ore)]</td><td>[value * point_upgrade]</td></tr>"
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dat += "</table>"
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return dat
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/obj/machinery/mineral/ore_redemption/Topic(href, href_list)
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if(..())
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return
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var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
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if(href_list["eject_id"])
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usr.put_in_hands(inserted_id)
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inserted_id = null
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if(href_list["claim"])
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if(inserted_id)
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if(req_access_reclaim in inserted_id.access)
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inserted_id.mining_points += points
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points = 0
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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else if(href_list["insert_id"])
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var/obj/item/card/id/I = usr.get_active_hand()
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if(istype(I))
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if(!usr.drop_item())
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return
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I.forceMove(src)
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inserted_id = I
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else
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to_chat(usr, "<span class='warning'>Not a valid ID!</span>")
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if(href_list["eject_disk"])
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if(inserted_disk)
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inserted_disk.forceMove(loc)
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inserted_disk = null
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if(href_list["insert_disk"])
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var/obj/item/disk/design_disk/D = usr.get_active_hand()
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if(istype(D))
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if(!usr.drop_item())
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return
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D.forceMove(src)
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inserted_disk = D
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if(href_list["upload"])
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if(inserted_disk && inserted_disk.blueprint)
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files.AddDesign2Known(inserted_disk.blueprint)
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if(href_list["release"])
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if(check_access(inserted_id) || allowed(usr)) //Check the ID inside, otherwise check the user
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var/mat_id = href_list["release"]
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if(!materials.materials[mat_id])
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return
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var/datum/material/mat = materials.materials[mat_id]
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var/stored_amount = mat.amount / MINERAL_MATERIAL_AMOUNT
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if(!stored_amount)
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return
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var/desired = input("How many sheets?", "How many sheets to eject?", 1) as null|num
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var/sheets_to_remove = round(min(desired,50,stored_amount))
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var/out = get_step(src, output_dir)
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materials.retrieve_sheets(sheets_to_remove, mat_id, out)
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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if(href_list["alloy"])
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var/alloy_id = href_list["alloy"]
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var/datum/design/alloy = files.FindDesignByID(alloy_id)
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if((check_access(inserted_id) || allowed(usr)) && alloy)
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var/desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
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if(desired < 1) // Stops an exploit that lets you build negative alloys and get free materials
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return
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var/smelt_amount = can_smelt_alloy(alloy)
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var/amount = round(min(desired,50,smelt_amount))
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materials.use_amount(alloy.materials, amount)
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var/output = new alloy.build_path(src)
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if(istype(output, /obj/item/stack/sheet))
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var/obj/item/stack/sheet/mineral/produced_alloy = output
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produced_alloy.amount = amount
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unload_mineral(produced_alloy)
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else
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unload_mineral(output)
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else
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to_chat(usr, "<span class='warning'>Required access not found.</span>")
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updateUsrDialog()
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/obj/machinery/mineral/ore_redemption/ex_act(severity)
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do_sparks(5, TRUE, src)
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..()
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/obj/machinery/mineral/ore_redemption/power_change()
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..()
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update_icon()
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if(inserted_id && !powered())
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visible_message("<span class='notice'>The ID slot indicator light flickers on [src] as it spits out a card before powering down.</span>")
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inserted_id.forceMove(loc)
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/obj/machinery/mineral/ore_redemption/update_icon()
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if(powered())
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icon_state = initial(icon_state)
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else
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icon_state = "[initial(icon_state)]-off"
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