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Paradise/code/modules/mob/language.dm
2020-07-02 21:22:55 +01:00

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#define SCRAMBLE_CACHE_LEN 20
/*
Datum based languages. Easily editable and modular.
*/
/datum/language
var/name = "an unknown language" // Fluff name of language if any.
var/desc = "A language." // Short description for 'Check Languages'.
var/speech_verb = "says" // 'says', 'hisses', 'farts'.
var/ask_verb = "asks" // Used when sentence ends in a ?
var/exclaim_verb = "exclaims" // Used when sentence ends in a !
var/whisper_verb // Optional. When not specified speech_verb + quietly/softly is used instead.
var/colour = "body" // CSS style to use for strings in this language.
var/key = "x" // Character used to speak in language eg. :o for Unathi.
var/flags = 0 // Various language flags.
var/native // If set, non-native speakers will have trouble speaking.
var/list/syllables // Used when scrambling text for a non-speaker.
var/list/space_chance = 55 // Likelihood of getting a space in the random scramble string.
var/follow = 0 // Applies to HIVEMIND languages - should a follow link be included for dead mobs?
var/english_names = 0 // Do we want English names by default, no matter what?
var/list/scramble_cache = list()
/datum/language/proc/get_random_name(gender, name_count=2, syllable_count=4)
if(!syllables || !syllables.len || english_names)
if(gender==FEMALE)
return capitalize(pick(GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names))
else
return capitalize(pick(GLOB.first_names_male)) + " " + capitalize(pick(GLOB.last_names))
var/full_name = ""
var/new_name = ""
for(var/i = 0;i<name_count;i++)
new_name = ""
for(var/x = rand(FLOOR(syllable_count/2, 1),syllable_count);x>0;x--)
new_name += pick(syllables)
full_name += " [capitalize(lowertext(new_name))]"
return "[trim(full_name)]"
/datum/language/proc/scramble(input)
if(!syllables || !syllables.len)
return stars(input)
// If the input is cached already, move it to the end of the cache and return it
if(input in scramble_cache)
var/n = scramble_cache[input]
scramble_cache -= input
scramble_cache[input] = n
return n
var/input_size = length(input)
var/scrambled_text = ""
var/capitalize = 1
while(length(scrambled_text) < input_size)
var/next = pick(syllables)
if(capitalize)
next = capitalize(next)
capitalize = 0
scrambled_text += next
var/chance = rand(100)
if(chance <= 5)
scrambled_text += ". "
capitalize = 1
else if(chance > 5 && chance <= space_chance)
scrambled_text += " "
scrambled_text = trim(scrambled_text)
var/ending = copytext(scrambled_text, length(scrambled_text))
if(ending == ".")
scrambled_text = copytext(scrambled_text,1,length(scrambled_text)-1)
var/input_ending = copytext(input, input_size)
if(input_ending in list("!","?","."))
scrambled_text += input_ending
// Add it to cache, cutting old entries if the list is too long
scramble_cache[input] = scrambled_text
if(scramble_cache.len > SCRAMBLE_CACHE_LEN)
scramble_cache.Cut(1, scramble_cache.len-SCRAMBLE_CACHE_LEN-1)
return scrambled_text
/datum/language/proc/format_message(message)
return "<span class='message'><span class='[colour]'>[message]</span></span>"
/datum/language/proc/format_message_radio(message)
return "<span class='[colour]'>[message]</span>"
/datum/language/proc/get_talkinto_msg_range(message)
// if you yell, you'll be heard from two tiles over instead of one
return (copytext(message, length(message)) == "!") ? 2 : 1
/datum/language/proc/broadcast(mob/living/speaker, message, speaker_mask)
if(!check_can_speak(speaker))
return FALSE
var/log_message = "([name]-HIVE) [message]"
log_say(log_message, speaker)
speaker.create_log(SAY_LOG, log_message)
if(!speaker_mask)
speaker_mask = speaker.name
var/msg = "<i><span class='game say'>[name], <span class='name'>[speaker_mask]</span> [get_spoken_verb(message)], [format_message(message)]</span></i>"
for(var/mob/player in GLOB.player_list)
if(istype(player,/mob/dead) && follow)
var/msg_dead = "<i><span class='game say'>[name], <span class='name'>[speaker_mask]</span> ([ghost_follow_link(speaker, ghost=player)]) [get_spoken_verb(message)], [format_message(message)]</span></i>"
to_chat(player, msg_dead)
continue
else if(istype(player,/mob/dead) || ((src in player.languages) && check_special_condition(player, speaker)))
to_chat(player, msg)
/datum/language/proc/check_special_condition(mob/other, mob/living/speaker)
return TRUE
/datum/language/proc/check_can_speak(mob/living/speaker)
return TRUE
/datum/language/proc/get_spoken_verb(msg_end)
switch(msg_end)
if("!")
return exclaim_verb
if("?")
return ask_verb
return speech_verb
// Noise "language", for audible emotes.
/datum/language/noise
name = "Noise"
desc = "Noises"
key = ""
flags = RESTRICTED|NONGLOBAL|INNATE|NO_TALK_MSG|NO_STUTTER
/datum/language/noise/format_message(message)
return "<span class='message'><span class='[colour]'>[message]</span></span>"
/datum/language/noise/format_message_radio(message)
return "<span class='[colour]'>[message]</span>"
/datum/language/noise/get_talkinto_msg_range(message)
// if you make a loud noise (screams etc), you'll be heard from 4 tiles over instead of two
return (copytext(message, length(message)) == "!") ? 4 : 2
/datum/language/unathi
name = "Sinta'unathi"
desc = "The common language of Moghes, composed of sibilant hisses and rattles. Spoken natively by Unathi."
speech_verb = "hisses"
ask_verb = "hisses"
exclaim_verb = "roars"
colour = "soghun"
key = "o"
flags = RESTRICTED
syllables = list("za","az","ze","ez","zi","iz","zo","oz","zu","uz","zs","sz","ha","ah","he","eh","hi","ih", \
"ho","oh","hu","uh","hs","sh","la","al","le","el","li","il","lo","ol","lu","ul","ls","sl","ka","ak","ke","ek", \
"ki","ik","ko","ok","ku","uk","ks","sk","sa","as","se","es","si","is","so","os","su","us","ss","ss","ra","ar", \
"re","er","ri","ir","ro","or","ru","ur","rs","sr","a","a","e","e","i","i","o","o","u","u","s","s" )
/datum/language/unathi/get_random_name()
var/new_name = ..()
while(findtextEx(new_name,"sss",1,null))
new_name = replacetext(new_name, "sss", "ss")
return capitalize(new_name)
/datum/language/tajaran
name = "Siik'tajr"
desc = "The traditionally employed tongue of Ahdomai, composed of expressive yowls and chirps. Native to the Tajaran."
speech_verb = "mrowls"
ask_verb = "mrowls"
exclaim_verb = "yowls"
colour = "tajaran"
key = "j"
flags = RESTRICTED
syllables = list("rr","rr","tajr","kir","raj","kii","mir","kra","ahk","nal","vah","khaz","jri","ran","darr", \
"mi","jri","dynh","manq","rhe","zar","rrhaz","kal","chur","eech","thaa","dra","jurl","mah","sanu","dra","ii'r", \
"ka","aasi","far","wa","baq","ara","qara","zir","sam","mak","hrar","nja","rir","khan","jun","dar","rik","kah", \
"hal","ket","jurl","mah","tul","cresh","azu","ragh")
/datum/language/tajaran/get_random_name(gender)
var/new_name = ..(gender,1)
if(prob(80))
new_name += " [pick(list("Hadii","Kaytam","Zhan-Khazan","Hharar","Njarir'Akhan"))]"
else
new_name += ..(gender,1)
return new_name
/datum/language/vulpkanin
name = "Canilunzt"
desc = "The guttural language spoken and utilized by the inhabitants of Vazzend system, composed of growls, barks, yaps, and heavy utilization of ears and tail movements.Vulpkanin speak this language with ease."
speech_verb = "rawrs"
ask_verb = "rurs"
exclaim_verb = "barks"
colour = "vulpkanin"
key = "7"
flags = RESTRICTED
syllables = list("rur","ya","cen","rawr","bar","kuk","tek","qat","uk","wu","vuh","tah","tch","schz","auch", \
"ist","ein","entch","zwichs","tut","mir","wo","bis","es","vor","nic","gro","lll","enem","zandt","tzch","noch", \
"hel","ischt","far","wa","baram","iereng","tech","lach","sam","mak","lich","gen","or","ag","eck","gec","stag","onn", \
"bin","ket","jarl","vulf","einech","cresthz","azunein","ghzth")
/datum/language/skrell
name = "Skrellian"
desc = "A melodic and complex language spoken by the Skrell of Qerrbalak. Some of the notes are inaudible to humans."
speech_verb = "warbles"
ask_verb = "warbles"
exclaim_verb = "warbles"
colour = "skrell"
key = "k"
flags = RESTRICTED
syllables = list("qr","qrr","xuq","qil","quum","xuqm","vol","xrim","zaoo","qu-uu","qix","qoo","zix","*","!")
/datum/language/vox
name = "Vox-pidgin"
desc = "The common tongue of the various Vox ships making up the Shoal. It sounds like chaotic shrieking to everyone else."
speech_verb = "shrieks"
ask_verb = "creels"
exclaim_verb = "SHRIEKS"
colour = "vox"
key = "v"
flags = RESTRICTED | WHITELISTED
syllables = list("ti","ti","ti","hi","hi","ki","ki","ki","ki","ya","ta","ha","ka","ya", "yi", "chi","cha","kah", \
"SKRE","AHK","EHK","RAWK","KRA","AAA","EEE","KI","II","KRI","KA")
/datum/language/vox/get_random_name()
var/sounds = rand(2, 8)
var/i = 0
var/newname = ""
while(i <= sounds)
i++
newname += pick(GLOB.vox_name_syllables)
return capitalize(newname)
/datum/language/diona
name = "Rootspeak"
desc = "A creaking, subvocal language spoken instinctively by the Dionaea. Due to the unique makeup of the average Diona, a phrase of Rootspeak can be a combination of anywhere from one to twelve individual voices and notes."
speech_verb = "creaks and rustles"
ask_verb = "creaks"
exclaim_verb = "rustles"
colour = "diona"
key = "q"
flags = RESTRICTED
syllables = list("hs","zt","kr","st","sh")
/datum/language/diona/get_random_name()
var/new_name = "[pick(list("To Sleep Beneath", "Wind Over", "Embrace Of", "Dreams Of", "Witnessing", "To Walk Beneath", "Approaching The", "Glimmer Of", "The Ripple Of", "Colors Of", "The Still Of", "Silence Of", "Gentle Breeze Of", "Glistening Waters Under", "Child Of", "Blessed Plant-Ling Of", "Grass-Walker Of", "Element Of", "Spawn Of"))]"
new_name += " [pick(list("The Void", "The Sky", "Encroaching Night", "Planetsong", "Starsong", "The Wandering Star", "The Empty Day", "Daybreak", "Nightfall", "The Rain", "The Stars", "The Waves", "Dusk", "Night", "The Wind", "The Summer Wind", "The Blazing Sun", "The Scorching Sun", "Eternal Fields", "The Soothing Plains", "The Undying Fiona", "Mother Nature's Bousum"))]"
return new_name
/datum/language/trinary
name = "Trinary"
desc = "A modification of binary to allow fuzzy logic. 0 is no, 1 is maybe, 2 is yes. Credited with giving Machine People the ability to think creatively."
speech_verb = "states"
ask_verb = "queries"
exclaim_verb = "exclaims"
colour = "trinary"
key = "5"
flags = RESTRICTED | WHITELISTED
syllables = list("02011","01222","10100","10210","21012","02011","21200","1002","2001","0002","0012","0012","000","120","121","201","220","10","11","0")
/datum/language/trinary/get_random_name()
var/new_name
if(prob(70))
new_name = "[pick(list("PBU","HIU","SINA","ARMA","OSI"))]-[rand(100, 999)]"
else
new_name = pick(GLOB.ai_names)
return new_name
/datum/language/kidan
name = "Chittin"
desc = "The noise made by rubbing its antennae together is actually a complex form of communication for Kidan."
speech_verb = "rubs its antennae together"
ask_verb = "rubs its antennae together"
exclaim_verb = "rubs its antennae together"
colour = "kidan"
key = "4"
flags = RESTRICTED | WHITELISTED
syllables = list("click","clack")
/datum/language/kidan/get_random_name()
var/new_name = "[pick(list("Vrax", "Krek", "Vriz", "Zrik", "Zarak", "Click", "Zerk", "Drax", "Zven", "Drexx"))]"
new_name += ", "
new_name += "[pick(list("Noble", "Worker", "Scout", "Builder", "Farmer", "Gatherer", "Soldier", "Guard", "Prospector"))]"
new_name += " of Clan "
new_name += "[pick(list("Tristan", "Zarlan", "Clack", "Kkraz", "Zramn", "Orlan", "Zrax"))]" //I ran out of ideas after the first two tbh -_-
return new_name
/datum/language/slime
name = "Bubblish"
desc = "The language of slimes. It's a mixture of bubbling noises and pops. Very difficult to speak without mechanical aid for humans."
speech_verb = "bubbles and pops"
ask_verb = "bubbles and pops"
exclaim_verb = "bubbles and pops"
colour = "slime"
key = "f"
flags = RESTRICTED | WHITELISTED
syllables = list("blob","plop","pop","bop","boop")
/datum/language/grey
name = "Psionic Communication"
desc = "The grey's psionic communication, less potent version of their distant cousin's telepathy. Talk to other greys within a limited radius."
speech_verb = "expresses"
ask_verb = "inquires"
exclaim_verb = "imparts"
colour = "abductor"
key = "^"
flags = RESTRICTED | HIVEMIND
/datum/language/grey/broadcast(mob/living/speaker, message, speaker_mask)
..(speaker,message,speaker.real_name)
/datum/language/grey/check_can_speak(mob/living/speaker)
if(ishuman(speaker))
var/mob/living/carbon/human/S = speaker
var/obj/item/organ/external/rhand = S.get_organ("r_hand")
var/obj/item/organ/external/lhand = S.get_organ("l_hand")
if((!rhand || !rhand.is_usable()) && (!lhand || !lhand.is_usable()))
to_chat(speaker,"<span class='warning'>You can't communicate without the ability to use your hands!</span>")
return FALSE
if(speaker.incapacitated(ignore_lying = 1))
to_chat(speaker,"<span class='warning'>You can't communicate while unable to move your hands to your head!</span>")
return FALSE
speaker.visible_message("<span class='notice'>[speaker] touches [speaker.p_their()] fingers to [speaker.p_their()] temple.</span>") //If placed in grey/broadcast, it will happen regardless of the success of the action.
return TRUE
/datum/language/grey/check_special_condition(mob/living/carbon/human/other, mob/living/carbon/human/speaker)
if(atoms_share_level(other, speaker))
return TRUE
return FALSE
/datum/language/drask
name = "Orluum"
desc = "The droning, vibrous language of the Drask. It sounds somewhat like whalesong."
speech_verb = "drones"
ask_verb = "hums"
exclaim_verb = "rumbles"
colour = "drask"
key = "%"
flags = RESTRICTED | WHITELISTED
syllables = list("hoorb","vrrm","ooorm","urrrum","ooum","ee","ffm","hhh","mn","ongg")
/datum/language/drask/get_random_name()
var/new_name = "[pick(list("Hoorm","Viisk","Saar","Mnoo","Oumn","Fmong","Gnii","Vrrm","Oorm","Dromnn","Ssooumn","Ovv", "Hoorb","Vaar","Gaar","Goom","Ruum","Rumum"))]"
new_name += "-[pick(list("Hoorm","Viisk","Saar","Mnoo","Oumn","Fmong","Gnii","Vrrm","Oorm","Dromnn","Ssooumn","Ovv", "Hoorb","Vaar","Gaar","Goom","Ruum","Rumum"))]"
new_name += "-[pick(list("Hoorm","Viisk","Saar","Mnoo","Oumn","Fmong","Gnii","Vrrm","Oorm","Dromnn","Ssooumn","Ovv", "Hoorb","Vaar","Gaar","Goom","Ruum","Rumum"))]"
return new_name
/datum/language/common
name = "Galactic Common"
desc = "The common galactic tongue."
speech_verb = "says"
whisper_verb = "whispers"
key = "9"
flags = RESTRICTED
syllables = list("blah","blah","blah","bleh","meh","neh","nah","wah")
english_names = 1
//TODO flag certain languages to use the mob-type specific say_quote and then get rid of these.
/datum/language/common/get_spoken_verb(msg_end)
switch(msg_end)
if("!")
return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
if("?")
return ask_verb
return speech_verb
/datum/language/human
name = "Sol Common"
desc = "A bastardized hybrid of informal English and elements of Mandarin Chinese; the common language of the Sol system."
speech_verb = "says"
whisper_verb = "whispers"
colour = "solcom"
key = "1"
flags = RESTRICTED
syllables = list("tao","shi","tzu","yi","com","be","is","i","op","vi","ed","lec","mo","cle","te","dis","e")
english_names = 1
/datum/language/human/get_spoken_verb(msg_end)
switch(msg_end)
if("!")
return pick("exclaims","shouts","yells") //TODO: make the basic proc handle lists of verbs.
if("?")
return ask_verb
return speech_verb
// Galactic common languages (systemwide accepted standards).
/datum/language/trader
name = "Tradeband"
desc = "Maintained by the various trading cartels in major systems, this elegant, structured language is used for bartering and bargaining."
speech_verb = "enunciates"
colour = "say_quote"
key = "2"
space_chance = 100
syllables = list("lorem", "ipsum", "dolor", "sit", "amet", "consectetur", "adipiscing", "elit",
"sed", "do", "eiusmod", "tempor", "incididunt", "ut", "labore", "et", "dolore",
"magna", "aliqua", "ut", "enim", "ad", "minim", "veniam", "quis", "nostrud",
"exercitation", "ullamco", "laboris", "nisi", "ut", "aliquip", "ex", "ea", "commodo",
"consequat", "duis", "aute", "irure", "dolor", "in", "reprehenderit", "in",
"voluptate", "velit", "esse", "cillum", "dolore", "eu", "fugiat", "nulla",
"pariatur", "excepteur", "sint", "occaecat", "cupidatat", "non", "proident", "sunt",
"in", "culpa", "qui", "officia", "deserunt", "mollit", "anim", "id", "est", "laborum")
/datum/language/gutter
name = "Gutter"
desc = "Much like Standard, this crude pidgin tongue descended from numerous languages and serves as Tradeband for criminal elements."
speech_verb = "growls"
ask_verb = "gnarls"
exclaim_verb = "snarls"
colour = "gutter"
key = "3"
syllables = list ("gra","ba","ba","breh","bra","rah","dur","ra","ro","gro","go","ber","bar","geh","heh","gra")
/datum/language/clown
name = "Clownish"
desc = "The language of clown planet. Mother tongue of clowns throughout the Galaxy."
speech_verb = "honks"
ask_verb = "honks"
exclaim_verb = "honks"
colour = "clown"
key = "0"
syllables = list ("honk","squeak","bonk","toot","narf","zub","wee","wub","norf")
/datum/language/com_srus
name = "Neo-Russkiya"
desc = "Neo-Russkiya, a bastard mix of Gutter, Sol Common, and old Russian. The official language of the USSP. It has started to see use outside of the fringe in hobby circles and protest groups. The linguistic spirit of Sol-Gov criticisms."
speech_verb = "articulates"
whisper_verb = "mutters"
exclaim_verb = "exaggerates"
colour = "com_srus"
key = "?"
space_chance = 65
english_names = 1
syllables = list("dyen","bar","bota","vyek","tvo","slov","slav","syen","doup","vah","laz","gloz","yet",
"nyet","da","sky","glav","glaz","netz","doomat","zat","moch","boz",
"comy","vrad","vrade","tay","bli","ay","nov","livn","tolv","glaz","gliz",
"ouy","zet","yevt","dat","botat","nev","novy","vzy","nov","sho","obsh","dasky",
"key","skey","ovsky","skaya","bib","kiev","studen","var","bul","vyan",
"tzion","vaya","myak","gino","volo","olam","miti","nino","menov","perov",
"odasky","trov","niki","ivano","dostov","sokol","oupa","pervom","schel",
"tizan","chka","tagan","dobry","okt","boda","veta","idi","cyk","blyt","hui","na",
"udi","litchki","casa","linka","toly","anatov","vich","vech","vuch","toi","ka","vod")
/datum/language/wryn
name = "Wryn Hivemind"
desc = "Wryn have the strange ability to commune over a psychic hivemind."
speech_verb = "chitters"
ask_verb = "chitters"
exclaim_verb = "chitters"
colour = "alien"
key = "y"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/wryn/check_special_condition(mob/other)
var/mob/living/carbon/M = other
if(!istype(M))
return TRUE
if(locate(/obj/item/organ/internal/wryn/hivenode) in M.internal_organs)
return TRUE
return FALSE
/datum/language/xenocommon
name = "Xenomorph"
colour = "alien"
desc = "The common tongue of the xenomorphs."
speech_verb = "hisses"
ask_verb = "hisses"
exclaim_verb = "hisses"
key = "6"
flags = RESTRICTED
syllables = list("sss","sSs","SSS")
/datum/language/xenos
name = "Hivemind"
desc = "Xenomorphs have the strange ability to commune over a psychic hivemind."
speech_verb = "hisses"
ask_verb = "hisses"
exclaim_verb = "hisses"
colour = "alien"
key = "a"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/terrorspider
name = "Spider Hivemind"
desc = "Terror spiders have a limited ability to commune over a psychic hivemind, similar to xenomorphs."
speech_verb = "chitters"
ask_verb = "chitters"
exclaim_verb = "chitters"
colour = "terrorspider"
key = "ts"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/ling
name = "Changeling"
desc = "Although they are normally wary and suspicious of each other, changelings can commune over a distance."
speech_verb = "says"
colour = "changeling"
key = "g"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/ling/broadcast(mob/living/speaker, message, speaker_mask)
if(speaker.mind && speaker.mind.changeling)
..(speaker, message, speaker.mind.changeling.changelingID)
else if(speaker.mind && speaker.mind.linglink)
..()
else
..(speaker,message)
/datum/language/shadowling
name = "Shadowling Hivemind"
desc = "Shadowlings and their thralls are capable of communicating over a psychic hivemind."
speech_verb = "says"
colour = "shadowling"
key = "8"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/shadowling/broadcast(mob/living/speaker, message, speaker_mask)
if(speaker.mind && speaker.mind.special_role == SPECIAL_ROLE_SHADOWLING)
..(speaker,"<font size=3><b>[message]</b></font>", "<span class='shadowling'><font size=3>([speaker.mind.special_role]) [speaker]</font></span>")
else if(speaker.mind && speaker.mind.special_role)
..(speaker, message, "([speaker.mind.special_role]) [speaker]")
else
..(speaker, message)
/datum/language/abductor
name = "Abductor Mindlink"
desc = "Abductors are incapable of speech, but have a psychic link attuned to their own team."
speech_verb = "gibbers"
ask_verb = "gibbers"
exclaim_verb = "gibbers"
colour = "abductor"
key = "zw" //doesn't matter, this is their default and only language
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/abductor/broadcast(mob/living/speaker, message, speaker_mask)
..(speaker,message,speaker.real_name)
/datum/language/abductor/check_special_condition(mob/living/carbon/human/other, mob/living/carbon/human/speaker)
if(isabductor(other) && isabductor(speaker))
var/datum/species/abductor/A = speaker.dna.species
var/datum/species/abductor/A2 = other.dna.species
if(A.team == A2.team)
return TRUE
return FALSE
/datum/language/abductor/golem
name = "Golem Mindlink"
desc = "Communicate with other alien alloy golems through a psychic link."
/datum/language/abductor/golem/check_special_condition(mob/living/carbon/human/other, mob/living/carbon/human/speaker)
return TRUE
/datum/language/corticalborer
name = "Cortical Link"
desc = "Cortical borers possess a strange link between their tiny minds."
speech_verb = "sings"
ask_verb = "sings"
exclaim_verb = "sings"
colour = "alien"
key = "bo"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
/datum/language/corticalborer/broadcast(mob/living/speaker, message, speaker_mask)
var/mob/living/simple_animal/borer/B
if(iscarbon(speaker))
var/mob/living/carbon/M = speaker
B = M.has_brain_worms()
else if(istype(speaker,/mob/living/simple_animal/borer))
B = speaker
if(B)
speaker_mask = B.truename
..(speaker,message,speaker_mask)
/datum/language/binary
name = "Robot Talk"
desc = "Most human stations support free-use communications protocols and routing hubs for synthetic use."
colour = "say_quote"
speech_verb = "states"
ask_verb = "queries"
exclaim_verb = "declares"
key = "b"
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
var/drone_only
/datum/language/binary/broadcast(mob/living/speaker, message, speaker_mask)
if(!speaker.binarycheck())
return
if(!message)
return
var/log_message = "(ROBOT) [message]"
log_say(log_message, speaker)
speaker.create_log(SAY_LOG, log_message)
var/message_start = "<i><span class='game say'>[name], <span class='name'>[speaker.name]</span>"
var/message_body = "<span class='message'>[speaker.say_quote(message)],</i><span class='robot'>\"[message]\"</span></span></span>"
for(var/mob/M in GLOB.dead_mob_list)
if(!isnewplayer(M) && !isbrain(M))
var/message_start_dead = "<i><span class='game say'>[name], <span class='name'>[speaker.name] ([ghost_follow_link(speaker, ghost=M)])</span>"
M.show_message("[message_start_dead] [message_body]", 2)
for(var/mob/living/S in GLOB.alive_mob_list)
if(drone_only && !istype(S,/mob/living/silicon/robot/drone))
continue
else if(isAI(S))
message_start = "<i><span class='game say'>[name], <a href='byond://?src=[S.UID()];track=\ref[speaker]'><span class='name'>[speaker.name]</span></a>"
else if(!S.binarycheck())
continue
S.show_message("[message_start] [message_body]", 2)
var/list/listening = hearers(1, src)
listening -= src
for(var/mob/living/M in listening)
if(issilicon(M) || M.binarycheck())
continue
M.show_message("<i><span class='game say'><span class='name'>synthesised voice</span> <span class='message'>beeps, \"beep beep beep\"</span></span></i>",2)
/datum/language/binary/drone
name = "Drone Talk"
desc = "A heavily encoded damage control coordination stream."
speech_verb = "transmits"
ask_verb = "transmits"
exclaim_verb = "transmits"
colour = "say_quote"
key = "d"
flags = RESTRICTED | HIVEMIND | NOBABEL
drone_only = TRUE
follow = TRUE
/datum/language/drone
name = "Drone"
desc = "An encrypted stream of data converted to speech patterns."
speech_verb = "states"
ask_verb = "queries"
exclaim_verb = "declares"
key = "]"
flags = RESTRICTED
follow = TRUE
syllables = list ("beep", "boop")
/datum/language/swarmer
name = "Swarmer"
desc = "A heavily encoded alien binary pattern."
speech_verb = "tones"
ask_verb = "tones"
exclaim_verb = "tones"
colour = "say_quote"
key = "z"//Zwarmer...Or Zerg!
flags = RESTRICTED | HIVEMIND | NOBABEL
follow = TRUE
// Language handling.
/mob/proc/add_language(language)
var/datum/language/new_language = GLOB.all_languages[language]
if(!istype(new_language) || (new_language in languages))
return FALSE
languages |= new_language
return TRUE
/mob/proc/remove_language(rem_language)
var/datum/language/L = GLOB.all_languages[rem_language]
. = (L in languages)
languages.Remove(L)
/mob/living/remove_language(rem_language)
var/datum/language/L = GLOB.all_languages[rem_language]
if(default_language == L)
default_language = null
return ..()
// Can we speak this language, as opposed to just understanding it?
/mob/proc/can_speak_language(datum/language/speaking)
return universal_speak || (speaking && speaking.flags & INNATE) || (speaking in languages)
//TBD
/mob/proc/check_lang_data()
. = ""
for(var/datum/language/L in languages)
if(!(L.flags & NONGLOBAL))
. += "<b>[L.name] (:[L.key])</b><br/>[L.desc]<br><br>"
/mob/living/check_lang_data()
. = ""
if(default_language)
. += "Current default language: [default_language] - <a href='byond://?src=[UID()];default_lang=reset'>reset</a><br><br>"
for(var/datum/language/L in languages)
if(!(L.flags & NONGLOBAL))
if(L == default_language)
. += "<b>[L.name] (:[L.key])</b> - default - <a href='byond://?src=[UID()];default_lang=reset'>reset</a><br>[L.desc]<br><br>"
else
. += "<b>[L.name] (:[L.key])</b> - <a href=\"byond://?src=[UID()];default_lang=[L]\">set default</a><br>[L.desc]<br><br>"
/mob/verb/check_languages()
set name = "Check Known Languages"
set category = "IC"
set src = usr
var/datum/browser/popup = new(src, "checklanguage", "Known Languages", 420, 470)
popup.set_content(check_lang_data())
popup.open()
/mob/living/Topic(href, href_list)
if(href_list["default_lang"])
if(href_list["default_lang"] == "reset")
set_default_language(null)
else
var/datum/language/L = GLOB.all_languages[href_list["default_lang"]]
if(L)
set_default_language(L)
check_languages()
return TRUE
else
return ..()
/datum/language/human/monkey
name = "Chimpanzee"
desc = "Ook ook ook."
speech_verb = "chimpers"
ask_verb = "chimpers"
exclaim_verb = "screeches"
key = "mo"
/datum/language/skrell/monkey
name = "Neara"
desc = "Squik squik squik."
key = "ne"
/datum/language/unathi/monkey
name = "Stok"
desc = "Hiss hiss hiss."
key = "st"
/datum/language/tajaran/monkey
name = "Farwa"
desc = "Meow meow meow."
key = "fa"
/datum/language/vulpkanin/monkey
name = "Wolpin"
desc = "Bark bark bark."
key = "vu"
/mob/proc/grant_all_babel_languages()
for(var/la in GLOB.all_languages)
var/datum/language/new_language = GLOB.all_languages[la]
if(new_language.flags & NOBABEL)
continue
languages |= new_language
#undef SCRAMBLE_CACHE_LEN