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Paradise/code/modules/projectiles/projectile/force.dm
Fox-McCloud 04b9394d34 last tweaks
2017-07-01 01:44:02 -04:00

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/obj/item/projectile/forcebolt
name = "force bolt"
icon = 'icons/obj/projectiles.dmi'
icon_state = "ice_1"
damage = 20
flag = "energy"
/obj/item/projectile/forcebolt/strong
name = "force bolt"
/obj/item/projectile/forcebolt/on_hit(var/atom/target, var/blocked = 0)
. = ..()
if(blocked < 100)
var/obj/T = target
var/throwdir = get_dir(firer,target)
T.throw_at(get_edge_target_turf(target, throwdir),10,10)