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* SQL Validation, the first of many * Initial test of the world loading * This was prefixed when it shouldnt have been :v * This also isnt a valid table * Escape time * Chmod * This **should** work * Oops * RUST gone bust * Please work * Why did I do this twice * I think I got it * Fixes AFK SS * AAAAAAAAAAAAAAAAAAAAAA * Fixes AI cam runtime * Cleanup * *screams* * Fare fixes * Removes un-needed stuff * I hope this works * chmoooood * SQL Version Unit Test * Failure test * Kinda ironic how I forgot this * Task failed successfully * Moves a global var around * Bump SQL version in travis * New test: SQL example DBconfig update * Lets test an invalid version * TASK FAILED SUCCESSFULLY * Programmatic maplist generation * Removes a duplicate check * Lets try this * What about this * hnnng * Lets just update BYOND
9 lines
292 B
Plaintext
9 lines
292 B
Plaintext
/datum/unit_test/spawn_humans/Run()
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var/locs = block(run_loc_bottom_left, run_loc_top_right)
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for(var/I in 1 to 5)
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new /mob/living/carbon/human(pick(locs))
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// There is a 5 second delay here so that all the items on the humans have time to initialize and spawn
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sleep(50)
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