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Paradise/code/modules/admin/verbs/tripAI.dm
1080pCat efb735af1e Adds/ports the AI Triumvirate station trait. (triple ai mode as a VERY rare trait) (#25957)
* yippie itt works

* Update tripAI.dm

* Update code/modules/admin/verbs/tripAI.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* Update code/datums/station_traits/neutral_traits.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

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Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
2024-07-30 14:11:33 +00:00

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/client/proc/triple_ai()
set category = "Event"
set name = "Create AI Triumvirate"
if(SSticker.current_state > GAME_STATE_PREGAME)
to_chat(usr, "This option is currently only usable during pregame. This may change at a later date.")
return
if(SSjobs && SSticker)
var/datum/job/job = SSjobs.GetJob("AI")
if(!job)
to_chat(usr, "Unable to locate the AI job")
return
if(HAS_TRAIT(SSstation, STATION_TRAIT_TRIAI))
to_chat(usr, "<span class='danger'>The triple AI station trait is now enabled. This trait can be disabled in the Modify Station Traits menu.</span>")
return
if(SSticker.triai)
SSticker.triai = FALSE
to_chat(usr, "Only one AI will be spawned at round start.")
message_admins("<span class='notice'>[key_name_admin(usr)] has toggled off triple AIs at round start.</span>", 1)
else
SSticker.triai = TRUE
to_chat(usr, "There will be an AI Triumvirate at round start.")
message_admins("<span class='notice'>[key_name_admin(usr)] has toggled on triple AIs at round start.</span>", 1)
return