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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-27 18:51:53 +00:00
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98690f2b2f51bb20deac8e7d00872eaae4a16b23
Paradise/code/game/objects
History
Contrabang 98690f2b2f Alternate to Bag of holding changes (#20116)
* boh changes

* BOH belt changes removed
2023-01-13 17:06:39 +01:00
..
effects
[READY] Atmos Refactor Part 7 (I think) - Kills signals + TGUIs stuff (#19867)
2023-01-03 20:59:35 +00:00
items
Alternate to Bag of holding changes (#20116)
2023-01-13 17:06:39 +01:00
random
…
structures
Resprites Xeno structures. Adds Xeno Doors. Fixes and polishes a lot of issues and features of Xenos (#19978)
2023-01-10 17:03:43 -05:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
cleaning.dm
Cmagged objects now use the same define on ADD_TRAIT (#19718)
2022-11-17 21:06:49 +01:00
empulse.dm
Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
2022-10-28 19:28:23 +02:00
explosion.dm
515 compat 2, ./proc/ boogaloo (#19688)
2022-11-15 22:06:30 +01:00
items.dm
Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
2022-12-29 14:28:40 +00:00
obj_defense.dm
515 Compatibility (#19636)
2022-11-08 23:08:40 +00:00
objs.dm
[READY] Atmos Refactor Part 7 (I think) - Kills signals + TGUIs stuff (#19867)
2023-01-03 20:59:35 +00:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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