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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-15 12:02:11 +00:00
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9b2cd0abeab26a3631f189f7e1091397e88cc64c
Paradise/code/game/objects
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kyunkyunkyun 0c770b558c Getting rid of generic first aid kits in mapping (#26947)
* get them all

* uhh

* suggestions apply + CI

* medbot faid fixed + script
2024-11-09 22:20:44 +00:00
..
effects
Dvorak submaps! (#27206)
2024-11-07 18:11:04 +00:00
items
Getting rid of generic first aid kits in mapping (#26947)
2024-11-09 22:20:44 +00:00
random
…
structures
TGUI Color Picker (#26326)
2024-11-07 21:24:45 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
refactor: use signal for explosion sensors. (#26703)
2024-09-12 16:59:09 +00:00
items.dm
Adds CI to forbid some istype(src) checks. (#26980)
2024-11-06 12:56:36 +00:00
mail.dm
Removes the empty type of /snacks (#26010)
2024-07-29 14:46:04 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
Makes powerfist and wallbashing not ignore armor (#26981)
2024-10-29 17:24:02 +00:00
structures.dm
Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
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