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Create structure for modular saycode Regular chat: specific_paths/say() -> living/say() -> specific_paths/hear_say() Radio chat: specific_paths/say() -> Telecoms shit -> specific_paths/hear_radio() Humans done. Todo: AI, Robot, simple_animal, and ghosts. Conflicts: code/game/machinery/telecomms/broadcaster.dm code/game/machinery/telecomms/telecomunications.dm code/modules/mob/living/carbon/human/human_defines.dm code/modules/mob/living/carbon/human/say.dm code/modules/mob/living/say.dm