mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-01-01 05:02:33 +00:00
* Scatter depot loot to the solar winds. * make zoo spawners guaranteed * INFINITY also used for spawn_all_loot, whoops * move abandoned sec shuttle spawner to locked crate * Can't use spawn_all_loot and nested lists together * Reduce pixel offset on mech transport spawn scatter * set updatepaths script number * incorporate changes from #27398 and remove old spawners * some numbers tweaking * pct -> % * move briefcase from common to rare for ruins * lower loot budget from 1800 -> 1700