Files
Paradise/code/game/objects/effects/map_effects/mapmanip.dm
DGamerL 27db7ad209 Adds one farragus submap and remaps a part of the rage cage (#27683)
* First two submaps

* More small changes

* Last

* Silly mistake

* Final touches

* Candles

* Lots of fixes

* aaaaaaa

* Bat spawner removal laser

* Fixed

* Removes one submap

* Fix

* Forgor  this one

* aaaaaaa

* One day I  will get it right the first time

* Warrior review

* Fixes

* Status varedit
2025-01-10 20:41:55 +00:00

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/obj/effect/map_effect/marker/mapmanip
name = "mapmanip marker"
layer = POINT_LAYER
/obj/effect/map_effect/marker/mapmanip/Initialize(mapload)
. = ..()
return INITIALIZE_HINT_QDEL
/obj/effect/map_effect/marker/mapmanip/submap/extract
name = "mapmanip marker, extract submap"
icon = 'icons/effects/map_effects_96x96.dmi'
icon_state = "mapmanip_extract"
pixel_x = -32
pixel_y = -32
/obj/effect/map_effect/marker/mapmanip/submap/insert
name = "mapmanip marker, insert submap"
icon = 'icons/effects/map_effects_96x96.dmi'
icon_state = "mapmanip_insert"
pixel_x = -32
pixel_y = -32
/obj/effect/map_effect/marker_helper
name = "marker helper"
layer = POINT_LAYER
/obj/effect/map_effect/marker_helper/Initialize(mapload)
. = ..()
return INITIALIZE_HINT_QDEL
/obj/effect/map_effect/marker_helper/mapmanip/submap/edge
name = "mapmanip marker helper, submap edge"
icon = 'icons/effects/mapping_helpers.dmi'
icon_state = "mapmanip_submap_edge"
// Farragus mapmanips
/obj/effect/map_effect/marker/mapmanip/submap/extract/station/cerestation/engineering_science
name = "Cerestation, Engineering-Science Maintenance"
/obj/effect/map_effect/marker/mapmanip/submap/insert/station/cerestation/engineering_science
name = "Cerestation, Engineering-Science Maintenance"
// DVORAK mapmanips
/obj/effect/map_effect/marker/mapmanip/submap/insert/space_ruin/dvorak/vendor_room
name = "DVORAK vending machine room"
/obj/effect/map_effect/marker/mapmanip/submap/extract/space_ruin/dvorak/vendor_room
name = "DVORAK vending machine room"
/obj/effect/map_effect/marker/mapmanip/submap/insert/space_ruin/dvorak/turret_room
name = "DVORAK turret room"
/obj/effect/map_effect/marker/mapmanip/submap/extract/space_ruin/dvorak/turret_room
name = "DVORAK turret room"
/obj/effect/map_effect/marker/mapmanip/submap/insert/space_ruin/rocky_motel/drunk_accident
name = "Drunken Wreck"
/obj/effect/map_effect/marker/mapmanip/submap/extract/space_ruin/rocky_motel/drunk_accident
name = "Drunken Wreck"