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* kills off heaps * turf reservations * lazy loading map templates * atmos + a comment * port LISTASSERTLEN and rename a proc * CI happy * yes * oops * removes blocks air and adds comments
33 lines
884 B
Plaintext
33 lines
884 B
Plaintext
/// Turf type that appears to be a world border, completely impassable and non-interactable to all physical (alive) entities.
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/turf/cordon
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name = "cordon"
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icon = 'icons/turf/walls.dmi'
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icon_state = "cordon"
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invisibility = INVISIBILITY_ABSTRACT
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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explosion_block = 50
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rad_insulation = RAD_FULL_INSULATION
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opacity = TRUE
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density = TRUE
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blocks_air = TRUE
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baseturf = /turf/cordon
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// /turf/cordon/rust_heretic_act()
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// return FALSE
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/turf/cordon/acid_act(acidpwr, acid_volume, acid_id)
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return FALSE
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/turf/cordon/singularity_act()
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return FALSE
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/turf/cordon/TerraformTurf(path, list/new_baseturfs, flags)
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return
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/turf/cordon/bullet_act(obj/item/projectile/hitting_projectile, def_zone, piercing_hit)
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SHOULD_CALL_PARENT(FALSE) // Fuck you
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return
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/turf/cordon/Adjacent(atom/neighbor, atom/target, atom/movable/mover)
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return FALSE
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