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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-19 05:53:00 +00:00
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a12792f17e92a57c82cb91a95396c08d3b85a741
Paradise/code/game/objects
History
Vi3trice a12792f17e Tweak grille and the base barrier random spawners to make it chance based/remove the floor turf from their spawn list (#28907)
* No option for nuffin? Weird

* Update random_spawner.dm

* Define

* well that was a thing
2025-04-06 09:39:41 +00:00
..
effects
Tweak grille and the base barrier random spawners to make it chance based/remove the floor turf from their spawn list (#28907)
2025-04-06 09:39:41 +00:00
items
Basic mobs core implementation and cow migration. (#28667)
2025-04-05 11:35:42 +00:00
structures
Basic mobs core implementation and cow migration. (#28667)
2025-04-05 11:35:42 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
…
empulse.dm
…
explosion.dm
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
items.dm
refactor: remove unused var /mob/var/LAssailant (#28825)
2025-04-03 13:50:36 +00:00
mail.dm
[LORE] Replaces all uses of the word "intergalactic" in code (#28203)
2025-02-10 03:02:09 +00:00
obj_defense.dm
…
objs.dm
Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
2025-01-17 18:22:43 +00:00
structures.dm
Port /tg/ move manager, drift and jetpack components. (#27698)
2025-01-22 22:49:58 +00:00
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