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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-25 08:51:41 +00:00
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a17e3d4656eee4e406f39fda55fdb0e89ad3c6b3
Paradise/code/defines
History
Erthilo aaa3e11993 Merge branch 'master' of github.com:Baystation12/Baystation12
2012-05-12 16:42:54 +01:00
..
area
More Breakroom things, and a second Json fix.
2012-05-11 18:47:00 +01:00
mob
TG: Committing a new map update for Ikarrus-
2012-05-09 23:38:08 +01:00
obj
Fixes contraband and arts and craft crate.
2012-05-12 00:12:15 +01:00
procs
TG: Some fixes for topic calls and inputs.
2012-05-10 03:02:56 +01:00
sd_procs
Reworked the gun system to handle hostage scenarios better.
2012-03-01 19:20:39 -07:00
atom.dm
Fucking hell. Makes the detective backend shit non-retarded. <3 Hashtables.
2012-05-09 12:01:27 -07:00
client.dm
TG: Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise
2012-05-03 02:22:25 +01:00
global.dm
TG: Fixed dust() and gib() leaving invisible overlays everywhere
2012-05-06 18:50:52 +01:00
hub.dm
Adding to #8. Edited README.txt, removed forum_activation.dm from the .dme, and added in the hub password
2011-11-21 20:44:57 +02:00
obj.dm
TG: Rewrote the cinematic system to be centralised and controlled by the gameticker,
2012-05-05 22:28:05 +01:00
turf.dm
Improves how gas mixture datums are handled, reduces proc calls, commenting. Removed ghost-heating from cryo and "oxygen_agent_b" gas type.
2012-05-11 18:02:30 -07:00
world.dm
TG: Some fixes for topic calls and inputs.
2012-05-10 03:02:56 +01:00
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