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* MILLA phase 2 * Lint. * Build Rust library * Assorted bugfixes and tweaks * Simplify fire mechanics and make hotspot sending to DM more reliable. * Assorted tweaks, fixed an issue in the core engine and removed the softcap it made necesary. * SM fixes, slower plasmafire, less overpowered pyro anomalies, and air alarm improvements. * Review fixes. * Build Rust library * Unbalanced icon. * Rebalance immovable rods. * Unbalanced has alerts, can fight airflow (but get slowed) * Build Rust library * Stronger space cooling, slower temperature flow, faster burns, burnt floors, and a hotspot display fix. * Build Rust library * Tweaks to avoid merge conflict * Oops. * Build Rust library * Rebalance wind. * Rebalance temperature flow and space cooling. * Fix gas flamethrower. * Build Rust library * Make air push slowdown directional, so you don't get slowed while moving with the air. * Variable name cleanup. * Reduce the speed of wind pushes. * Prevent wind pushes from breaking your pull. * Prevent swaps during wind push. * Made supermatter crytals reliably run last in atmos machinery. * Sped up plasmafire burning, but dropped the minimum burn amount. * Rebalanced SM heat output. * Rebalanced pyro anomaly. * Build Rust library * Lint * Build Rust library * Uncap fuel burnt readout. * Added Custom air alarm mode, dropped Refill cap to ONE_ATMOSPHERE. * Updated air alarm modes to use pressure settings instead of ONE_ATMOSPHERE * Added a list of areas not in Filtering to atmos alert computer. * Increase pressure gradient and vent output, especially at low distro pressure. * Changed Immovable Rod from Moderate to Major. * Lint * Build Rust library * More lint! * Build Rust library * Magboots, scaled slowdown, and nukie borg immunity * Wind image * Wind v2 * Wind v3 * pngcrush * pngcrush again * Moved hotspot removal into SSair, add wind effect. * Lint * Build Rust library * Fix hotspots. * Hotspot visual based on gas burnt * Build Rust library * Scaled wind to gas amount, stopped first wind push while moving. * Made Rust panic logging safer. * Made MILLA full tick and sleep timers more honest. * Pressure overlay, ghost mode, atmos goggles. * Build Rust library * Lint * Build Rust library * More lint-y stuff. * Build Rust library * Repair pressure overlay if it loses its loc. * Bind pressure overlays to their tile better. * Build Rust library * Make the pressure overlay work on z=1 and not proliferate effects. * Don't block the supply shuttle. * Don't fine for special effects. * Maybe don't fine for ghosts, either. * Build Rust library * Make pressure overlay play nice with shuttles. * Build Rust library * Pressure scanning for borgs. * Build Rust library * Lint * Build Rust library * Made explosions not generate so much wind. * Removed an old and non-functional proc. * Clientless mobs can get pushed again. * Build Rust library * cargo fmt * Build Rust library * Don't divide by zero. * Plasmafire generator for the Shadow * Update shadow to use plasmafire generators * Fix shadow's plasmafire generators going out on depart. * Prevent heat2color from runtiming at absolute zero. * Better nanofrost * Build Rust library * Singularity immunity * Build Rust library * Add back meson mode to atmospheric scanner goggles, so they don't stare deeply into the SM * Build Rust library * Dump panic outputs into data/ instead. * Build Rust library * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Saner handling of MILLA crash. * Build Rust library --------- Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
166 lines
6.5 KiB
Plaintext
166 lines
6.5 KiB
Plaintext
// DM API for Rust extension modules
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// Current modules:
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// - MILLA, an asynchronous replacement for BYOND atmos
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// - Mapmanip, a parse-time DMM file reader and modifier
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// Default automatic library detection.
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// Look for it in the build location first, then in `.`, then in standard places.
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/* This comment bypasses grep checks */ /var/__rustlib
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// IF we are on the production box, use a dll that has 0 compatibility of working with normal people's CPUs
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// This works by allowing rust to compile with modern x86 instructionns, instead of compiling for a pentium 4
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// This has the potential for significant speed upgrades with SIMD and similar
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#ifdef PARADISE_PRODUCTION_HARDWARE
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#define RUSTLIBS_SUFFIX "_prod"
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#else
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#define RUSTLIBS_SUFFIX ""
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#endif
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/proc/__detect_rustlib()
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if(world.system_type == UNIX)
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#ifdef CIBUILDING
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// CI override, use librustlibs_ci.so if possible.
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if(fexists("./tools/ci/librustlibs_ci.so"))
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return __rustlib = "tools/ci/librustlibs_ci.so"
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#endif
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// First check if it's built in the usual place.
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if(fexists("./rust/target/i686-unknown-linux-gnu/release/librustlibs[RUSTLIBS_SUFFIX].so"))
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return __rustlib = "./rust/target/i686-unknown-linux-gnu/release/librustlibs[RUSTLIBS_SUFFIX].so"
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// Then check in the current directory.
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if(fexists("./librustlibs[RUSTLIBS_SUFFIX].so"))
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return __rustlib = "./librustlibs[RUSTLIBS_SUFFIX].so"
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// And elsewhere.
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return __rustlib = "librustlibs[RUSTLIBS_SUFFIX].so"
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else
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// First check if it's built in the usual place.
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if(fexists("./rust/target/i686-pc-windows-msvc/release/rustlibs[RUSTLIBS_SUFFIX].dll"))
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return __rustlib = "./rust/target/i686-pc-windows-msvc/release/rustlibs[RUSTLIBS_SUFFIX].dll"
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// Then check in the current directory.
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if(fexists("./rustlibs[RUSTLIBS_SUFFIX].dll"))
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return __rustlib = "./rustlibs[RUSTLIBS_SUFFIX].dll"
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// And elsewhere.
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var/assignment_confirmed = (__rustlib = "rustlibs[RUSTLIBS_SUFFIX].dll")
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// This being spanned over multiple lines is kinda scuffed, but its needed because of https://www.byond.com/forum/post/2072419
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return assignment_confirmed
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#define RUSTLIB (__rustlib || __detect_rustlib())
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#define RUSTLIB_CALL(func, args...) call_ext(RUSTLIB, "byond:[#func]_ffi")(args)
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// This needs to go BELOW the above define, otherwise the BYOND compiler can make the above immediate call disappear
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#undef RUSTLIBS_SUFFIX
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/// Exists by default in 516, but needs to be defined for 515 or byondapi-rs doesn't like it.
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/proc/byondapi_stack_trace(err)
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CRASH(err)
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/proc/milla_init_z(z)
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return RUSTLIB_CALL(milla_initialize, z)
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/proc/set_tile_atmos(turf/T, airtight_north, airtight_east, airtight_south, airtight_west, atmos_mode, environment_id, oxygen, carbon_dioxide, nitrogen, toxins, sleeping_agent, agent_b, temperature, innate_heat_capacity, hotspot_temperature, hotspot_volume)
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return RUSTLIB_CALL(milla_set_tile, T, airtight_north, airtight_east, airtight_south, airtight_west, atmos_mode, environment_id, oxygen, carbon_dioxide, nitrogen, toxins, sleeping_agent, agent_b, temperature, innate_heat_capacity, hotspot_temperature, hotspot_volume)
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/proc/get_tile_atmos(turf/T, list/L)
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return RUSTLIB_CALL(milla_get_tile, T, L)
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/proc/spawn_milla_tick_thread()
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return RUSTLIB_CALL(milla_spawn_tick_thread)
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/proc/get_milla_tick_time()
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return RUSTLIB_CALL(milla_get_tick_time)
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/proc/get_interesting_atmos_tiles()
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return RUSTLIB_CALL(milla_get_interesting_tiles)
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/proc/get_tracked_pressure_tiles()
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return RUSTLIB_CALL(milla_get_tracked_pressure_tiles)
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/proc/reduce_superconductivity(turf/T, list/superconductivity)
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var/north = superconductivity[1]
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var/east = superconductivity[2]
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var/south = superconductivity[3]
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var/west = superconductivity[4]
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return RUSTLIB_CALL(milla_reduce_superconductivity, T, north, east, south, west)
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/proc/reset_superconductivity(turf/T)
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return RUSTLIB_CALL(milla_reset_superconductivity, T)
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/proc/set_tile_airtight(turf/T, list/airtight)
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var/north = airtight[1]
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var/east = airtight[2]
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var/south = airtight[3]
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var/west = airtight[4]
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return RUSTLIB_CALL(milla_set_tile_airtight, T, north, east, south, west)
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/proc/create_hotspot(turf/T, hotspot_temperature, hotspot_volume)
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return RUSTLIB_CALL(milla_create_hotspot, T, hotspot_temperature, hotspot_volume)
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/proc/track_pressure_tiles(atom/A, radius)
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var/turf/T = get_turf(A)
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if(istype(T))
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return RUSTLIB_CALL(milla_track_pressure_tiles, T, radius)
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/proc/get_random_interesting_tile()
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return RUSTLIB_CALL(milla_get_random_interesting_tile)
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/proc/create_environment(oxygen, carbon_dioxide, nitrogen, toxins, sleeping_agent, agent_b, temperature)
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return RUSTLIB_CALL(milla_create_environment, oxygen, carbon_dioxide, nitrogen, toxins, sleeping_agent, agent_b, temperature)
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/proc/mapmanip_read_dmm(mapname)
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return RUSTLIB_CALL(mapmanip_read_dmm_file, mapname)
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#undef RUSTLIB
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#undef RUSTLIB_CALL
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// Indexes for Tiles and InterestingTiles
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// Must match the order in milla/src/model.rs
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#define MILLA_INDEX_AIRTIGHT_DIRECTIONS 1
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#define MILLA_INDEX_OXYGEN 2
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#define MILLA_INDEX_CARBON_DIOXIDE 3
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#define MILLA_INDEX_NITROGEN 4
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#define MILLA_INDEX_TOXINS 5
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#define MILLA_INDEX_SLEEPING_AGENT 6
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#define MILLA_INDEX_AGENT_B 7
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#define MILLA_INDEX_ATMOS_MODE 8
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#define MILLA_INDEX_ENVIRONMENT_ID 9
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#define MILLA_INDEX_SUPERCONDUCTIVITY_NORTH 10
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#define MILLA_INDEX_SUPERCONDUCTIVITY_EAST 11
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#define MILLA_INDEX_SUPERCONDUCTIVITY_SOUTH 12
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#define MILLA_INDEX_SUPERCONDUCTIVITY_WEST 13
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#define MILLA_INDEX_INNATE_HEAT_CAPACITY 14
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#define MILLA_INDEX_TEMPERATURE 15
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#define MILLA_INDEX_HOTSPOT_TEMPERATURE 16
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#define MILLA_INDEX_HOTSPOT_VOLUME 17
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#define MILLA_INDEX_WIND_X 18
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#define MILLA_INDEX_WIND_Y 19
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#define MILLA_INDEX_FUEL_BURNT 20
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/// The number of values per tile.
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#define MILLA_TILE_SIZE MILLA_INDEX_FUEL_BURNT
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// These are only for InterestingTiles.
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#define MILLA_INDEX_TURF 21
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#define MILLA_INDEX_INTERESTING_REASONS 22
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#define MILLA_INDEX_AIRFLOW_X 23
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#define MILLA_INDEX_AIRFLOW_Y 24
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/// The number of values per interesting tile.
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#define MILLA_INTERESTING_TILE_SIZE MILLA_INDEX_AIRFLOW_Y
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/// Interesting because it needs a display update.
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#define MILLA_INTERESTING_REASON_DISPLAY (1 << 0)
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/// Interesting because it's hot enough to start a fire. Excludes normal-temperature Lavaland tiles without an active fire.
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#define MILLA_INTERESTING_REASON_HOT (1 << 1)
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/// Interesting because it has wind that can push stuff around.
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#define MILLA_INTERESTING_REASON_WIND (1 << 2)
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#define MILLA_NORTH (1 << 0)
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#define MILLA_EAST (1 << 1)
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#define MILLA_SOUTH (1 << 2)
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#define MILLA_WEST (1 << 3)
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