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* Adds the check components * Adds in trailing newlines * Converts all CRLF to LF * Post merge EOF * Post merge line endings * Final commit
65 lines
2.3 KiB
Plaintext
65 lines
2.3 KiB
Plaintext
/datum/disease/pierrot_throat
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name = "Pierrot's Throat"
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max_stages = 4
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spread_text = "Airborne"
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cure_text = "Banana products, especially banana bread."
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cures = list("banana")
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cure_chance = 75
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agent = "H0NI<42 Virus"
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viable_mobtypes = list(/mob/living/carbon/human)
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permeability_mod = 0.75
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desc = "If left untreated the subject will probably drive others to insanity."
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severity = MEDIUM
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/datum/disease/pierrot_throat/stage_act()
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..()
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switch(stage)
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if(1)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>You feel a little silly.</span>")
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if(2)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>You start seeing rainbows.</span>")
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if(3)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>Your thoughts are interrupted by a loud <b>HONK!</b></span>")
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if(4)
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if(prob(5))
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affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) )
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/datum/disease/pierrot_throat/advanced
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name = "Advanced Pierrot's Throat"
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spread_text = "Airborne"
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cure_text = "Banana products, especially banana bread."
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cures = list("banana")
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cure_chance = 75
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agent = "H0NI<42.B4n4 Virus"
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viable_mobtypes = list(/mob/living/carbon/human)
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permeability_mod = 0.75
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desc = "If left untreated the subject will probably drive others to insanity and go insane themselves."
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severity = DANGEROUS
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/datum/disease/pierrot_throat/advanced/stage_act()
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..()
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switch(stage)
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if(1)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>You feel very silly.</span>")
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if(prob(5))
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to_chat(affected_mob, "<span class='danger'>You feel like making a joke.</span>")
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if(2)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>You don't just start seeing rainbows... YOU ARE RAINBOWS!</span>")
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if(3)
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if(prob(10))
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to_chat(affected_mob, "<span class='danger'>Your thoughts are interrupted by a loud <b>HONK!</b></span>")
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affected_mob << 'sound/items/airhorn.ogg'
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if(4)
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if(prob(5))
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affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) )
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if(!istype(affected_mob.wear_mask, /obj/item/clothing/mask/gas/clown_hat/nodrop))
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affected_mob.unEquip(affected_mob.wear_mask, TRUE)
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affected_mob.equip_to_slot(new /obj/item/clothing/mask/gas/clown_hat/nodrop(src), slot_wear_mask)
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