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85 lines
3.2 KiB
Plaintext
85 lines
3.2 KiB
Plaintext
SUBSYSTEM_DEF(discord)
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name = "Discord"
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flags = SS_NO_FIRE
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/// Is the SS enabled
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var/enabled = FALSE
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/// Last time the administrator ping was dropped. This ensures administrators cannot be mass pinged if a large chunk of ahelps go off at once (IE: tesloose)
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var/last_administration_ping = 0
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/datum/controller/subsystem/discord/Initialize(start_timeofday)
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if(config.discord_webhooks_enabled)
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enabled = TRUE
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return ..()
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// This is designed for ease of simplicity for sending quick messages from parts of the code
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/datum/controller/subsystem/discord/proc/send2discord_simple(destination, content)
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if(!enabled)
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return
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var/list/webhook_urls
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switch(destination)
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if(DISCORD_WEBHOOK_ADMIN)
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webhook_urls = config.discord_admin_webhook_urls
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if(DISCORD_WEBHOOK_PRIMARY)
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webhook_urls = config.discord_main_webhook_urls
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if(DISCORD_WEBHOOK_MENTOR)
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webhook_urls = config.discord_mentor_webhook_urls
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var/datum/discord_webhook_payload/dwp = new()
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dwp.webhook_content = content
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for(var/url in webhook_urls)
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SShttp.create_async_request(RUSTG_HTTP_METHOD_POST, url, dwp.serialize2json(), list("content-type" = "application/json"))
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// This one is designed to take in a [/datum/discord_webhook_payload] which was prepared beforehand
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/datum/controller/subsystem/discord/proc/send2discord_complex(destination, datum/discord_webhook_payload/dwp)
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if(!enabled)
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return
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var/list/webhook_urls
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switch(destination)
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if(DISCORD_WEBHOOK_ADMIN)
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webhook_urls = config.discord_admin_webhook_urls
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if(DISCORD_WEBHOOK_PRIMARY)
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webhook_urls = config.discord_main_webhook_urls
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for(var/url in webhook_urls)
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SShttp.create_async_request(RUSTG_HTTP_METHOD_POST, url, dwp.serialize2json(), list("content-type" = "application/json"))
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// This one is for sending messages to the admin channel if no admins are active, complete with a ping to the game admins role
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/datum/controller/subsystem/discord/proc/send2discord_simple_noadmins(content, check_send_always = FALSE)
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// Setup some stuff
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var/alerttext
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var/list/admincounter = staff_countup(R_BAN)
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var/active_admins = admincounter[1]
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var/inactive_admins = admincounter[3]
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var/add_ping = TRUE
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if(active_admins <= 0)
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if(inactive_admins > 0)
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alerttext = " | **ALL ADMINS AFK**"
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else
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alerttext = " | **NO ADMINS ONLINE**"
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else
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if(check_send_always && config.discord_forward_all_ahelps)
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// If we are here, there are admins online. We want to forward everything, but obviously dont want to add a ping, so we do this
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add_ping = FALSE
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else
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// We have active admins, we dont care about the rest of this proc
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return
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var/message = "[content] [alerttext] [add_ping ? handle_administrator_ping() : ""]"
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var/datum/discord_webhook_payload/dwp = new()
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dwp.webhook_content = message
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for(var/url in config.discord_admin_webhook_urls)
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SShttp.create_async_request(RUSTG_HTTP_METHOD_POST, url, dwp.serialize2json(), list("content-type" = "application/json"))
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// Helper to make administrator ping easier
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/datum/controller/subsystem/discord/proc/handle_administrator_ping()
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// Check if a role is even set
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if(config.discord_admin_role_id)
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if(last_administration_ping > world.time)
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return "*(Role pinged recently)*"
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last_administration_ping = world.time + 60 SECONDS
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return "<@&[config.discord_admin_role_id]>"
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return ""
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