Files
Paradise/code/game/objects/items/weapons/paint_bucket.dm
T
ContrabangandGitHub 3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00

70 lines
2.0 KiB
Plaintext

//NEVER USE THIS IT SUX -PETETHEGOAT
/obj/item/reagent_containers/glass/paint
desc = "It's a paint bucket."
name = "paint bucket"
icon = 'icons/obj/items.dmi'
icon_state = "paint_neutral"
item_state = "paintcan"
materials = list(MAT_METAL = 400)
w_class = WEIGHT_CLASS_NORMAL
resistance_flags = FLAMMABLE
max_integrity = 100
amount_per_transfer_from_this = 5
possible_transfer_amounts = list(5,10,20,30,50,70)
volume = 70
container_type = OPENCONTAINER
blocks_emissive = EMISSIVE_BLOCK_GENERIC
/obj/item/reagent_containers/glass/paint/afterattack(turf/simulated/target, mob/user, proximity)
if(!proximity)
return
if(!is_open_container())
return
if(istype(target) && reagents.total_volume >= 5)
user.visible_message("<span class='warning'>[target] has been splashed with something by [user]!</span>")
spawn(5)
reagents.reaction(target, REAGENT_TOUCH)
reagents.remove_any(5)
else
return ..()
/obj/item/reagent_containers/glass/paint/red
name = "red paint bucket"
icon_state = "paint_red"
list_reagents = list("paint_red" = 70)
/obj/item/reagent_containers/glass/paint/green
name = "green paint bucket"
icon_state = "paint_green"
list_reagents = list("paint_green" = 70)
/obj/item/reagent_containers/glass/paint/blue
name = "blue paint bucket"
icon_state = "paint_blue"
list_reagents = list("paint_blue" = 70)
/obj/item/reagent_containers/glass/paint/yellow
name = "yellow paint bucket"
icon_state = "paint_yellow"
list_reagents = list("paint_yellow" = 70)
/obj/item/reagent_containers/glass/paint/violet
name = "violet paint bucket"
icon_state = "paint_violet"
list_reagents = list("paint_violet" = 70)
/obj/item/reagent_containers/glass/paint/black
name = "black paint bucket"
icon_state = "paint_black"
list_reagents = list("paint_black" = 70)
/obj/item/reagent_containers/glass/paint/white
name = "white paint bucket"
icon_state = "paint_white"
list_reagents = list("paint_white" = 70)
/obj/item/reagent_containers/glass/paint/remover
name = "paint remover bucket"
list_reagents = list("paint_remover" = 70)