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a5bc67cd43ecddfa9848cd76a1b69d4d8eb4a9b6
Paradise/code/game/objects
History
Adrienn József 37cba8b915 Adds seclite to the HoS' and the blueshield's lockers (#17403)
Co-authored-by: Adrienn József <93430361+Adrienn-Jozsef@users.noreply.github.com>
2022-02-17 09:50:17 +01:00
..
effects
Adds a cap to Xenobiology Mobs and Allows Sentient Giant Spider prompts to be disabled (#17316)
2022-01-16 18:54:10 +01:00
items
make sure improvised gauze doesn't actually heal brute (#17381)
2022-01-31 09:15:14 +01:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Adds seclite to the HoS' and the blueshield's lockers (#17403)
2022-02-17 09:50:17 +01:00
buckling.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
empulse.dm
Can't have infinite EMP implant charges anymore (#16469)
2021-08-02 13:47:24 +01:00
explosion.dm
Sabre tweaks
2021-05-23 23:04:45 +01:00
items.dm
Ports TG statusbar changes & screentips (#16505)
2021-12-29 15:16:50 +01:00
obj_defense.dm
Fix runtime with patches and lava (#17220)
2021-12-13 09:20:05 +01:00
objs.dm
Removes crit_fail from being an object level variable (#17300)
2022-01-04 22:39:51 +01:00
structures.dm
[GBP: NO UPDATE] Fix table-climbing with mobs (#17350)
2022-01-21 19:32:27 +01:00
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