Files
Paradise/code/game/objects/items/devices/chameleon_counter.dm
T
d90a70ecda [REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (#26743)
* IT WORKS UP UNTIL THIS POINT

* Consolidates SLOT_FLAG and SLOT_HUD into one

* Remove cover_both_ears

* SLOT_HUD to ITEM_SLOT

* Remove clothing_trait changes for the time being

* Remove accidental copy-paste

* Re-add no-slip var

* More failure to copy-paste correctly

* Leftover flag

* Combine left and right slot flags where possible

* UNGOOF MY DEFINES, PHAND IS NOT A THING

* Minor spacing changes

* Some more fixes from merge

* Seperates ITEM SLOT AMOUNT into two defines

* ON SECOND THOUGHT LETS NOT DO THAT.

* Addresses Contra's review

* Thank you GREP

* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES

* Added a comment to the bitmasks in clothing defines

* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY

* These are for a seperate PR.

* Magboot fixes

* Requested changes

* Re-add accidental removal

* Wrong flags

* Update code/__DEFINES/clothing_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Requested changes

* Merge fixes

* Fix double headset

* Fixes multiple accessories

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-13 13:02:29 +00:00

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/obj/item/chameleon_counterfeiter
name = "chameleon counterfeiter"
icon = 'icons/obj/device.dmi'
icon_state = "cham_counter"
flags = CONDUCT
slot_flags = ITEM_SLOT_BELT
item_state = "electronic"
w_class = WEIGHT_CLASS_SMALL
origin_tech = "syndicate=1;magnets=3"
var/can_use = TRUE
var/saved_name
var/saved_desc
var/saved_icon
var/saved_icon_state
var/saved_item_state
var/saved_overlays
var/saved_underlays
var/dummy_active = FALSE
/obj/item/chameleon_counterfeiter/examine(mob/user)
. = ..()
if(dummy_active)
. += "<span class='warning'>It doesn't look quite right...</span>"
/obj/item/chameleon_counterfeiter/afterattack(obj/item/target, mob/user, proximity)
if(!proximity || !check_sprite(target) || target.alpha < 255 || target.invisibility != 0)
return
if(dummy_active || !isitem(target))
return
playsound(get_turf(src), 'sound/weapons/flash.ogg', 100, TRUE, -6)
to_chat(user, "<span class='notice'>Scanned [target].</span>")
saved_name = target.name
saved_desc = target.desc
saved_icon = target.icon
saved_icon_state = target.icon_state
saved_item_state = target.item_state
saved_overlays = target.overlays
saved_underlays = target.underlays
/obj/item/chameleon_counterfeiter/proc/check_sprite(atom/target)
return (target.icon_state in icon_states(target.icon))
/obj/item/chameleon_counterfeiter/proc/matter_toggle(mob/living/user)
if(!can_use || !saved_name)
return
playsound(get_turf(src), 'sound/effects/pop.ogg', 100, TRUE, -6)
if(dummy_active)
matter_deactivate()
to_chat(user, "<span class='notice'>You deactivate [src].</span>")
else
to_chat(user, "<span class='notice'>You activate [src].</span>")
matter_activate()
/obj/item/chameleon_counterfeiter/proc/matter_activate()
name = saved_name
desc = saved_desc
icon = saved_icon
icon_state = saved_icon_state
item_state = saved_item_state
overlays = saved_overlays
underlays = saved_underlays
dummy_active = TRUE
/obj/item/chameleon_counterfeiter/proc/matter_deactivate()
name = initial(name)
desc = initial(desc)
icon = initial(icon)
icon_state = initial(icon_state)
item_state = initial(item_state)
overlays = initial(overlays)
underlays = initial(underlays)
dummy_active = FALSE
can_use = FALSE
addtimer(VARSET_CALLBACK(src, can_use, TRUE), 3 SECONDS)
/obj/item/chameleon_counterfeiter/attack_self(mob/living/user)
matter_toggle(user)