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Paradise/code/game/objects/items/devices/sensor_device.dm
2020-11-21 12:10:58 +00:00

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/obj/item/sensor_device
name = "handheld crew monitor"
desc = "A miniature machine that tracks suit sensors across the station."
icon = 'icons/obj/device.dmi'
icon_state = "scanner"
w_class = WEIGHT_CLASS_SMALL
slot_flags = SLOT_BELT
origin_tech = "programming=3;materials=3;magnets=3"
var/datum/ui_module/crew_monitor/crew_monitor
/obj/item/sensor_device/New()
..()
crew_monitor = new(src)
/obj/item/sensor_device/Destroy()
QDEL_NULL(crew_monitor)
return ..()
/obj/item/sensor_device/attack_self(mob/user as mob)
ui_interact(user)
/obj/item/sensor_device/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
crew_monitor.ui_interact(user, ui_key, ui, force_open)