Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-05 05:23:29 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
aa9207ba44afd879218c2f6eb8bead53bec617be
Paradise/code/game/objects
T
History
Hawk-v3 aa9207ba44 Merge pull request #2102 from Ravensdale/master
Station-wide boom sound
2012-12-23 06:00:41 -08:00
..
closets
Cleaned up walllocker code.
2012-10-31 02:00:39 +04:00
effects
Merge pull request #2096 from comma/crates
2012-12-22 08:29:21 -08:00
items
A small fix to the throwing string when a mob is struck with a baton.
2012-12-19 01:57:47 -08:00
storage
…
structures
antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
2012-12-01 17:49:34 +10:00
empulse.dm
…
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Update code/game/objects/explosion.dm
2012-12-22 14:58:01 -08:00
hud.dm
obj/hud is now datum/hud. There was no need for it to be an object.
2012-09-28 23:02:11 +00:00
items.dm
Added basic germ code.
2012-11-12 12:51:28 +01:00
objs.dm
people suffocating in lockers and bodybags maybe cool, but suffocating in healing sleeper or dna modifier - bad, let's revert that back?
2012-10-26 13:17:04 +04:00
sign_decals.dm
antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
2012-12-01 17:49:34 +10:00
structures.dm
…
weapons.dm
…
Powered by Gitea Version: 1.26.2 Page: 1415ms Template: 73ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API