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accc3447dd522d1f5bdf79d609e6735a88f2d346
Paradise/code/game/objects
History
meyar accc3447dd Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-22 02:29:26 -04:00
..
closets
…
effects
Fix for destroying alien walls with your bare hands.
2013-06-21 19:03:12 -07:00
items
Whoops :/
2013-06-19 02:58:26 +04:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Adding construction of req_one_access doors.
2013-06-18 02:47:24 +03:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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