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Paradise
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adc3c14779faaa4c609345f2d0e1e1989fed1013
Paradise
/
code
/
game
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objects
History
Mloc-Argent
adc3c14779
Revert
#3316
from BEF due to compile errors and (assumed) missing files.
...
Signed-off-by: Mloc-Argent <
colmohici@gmail.com
>
2013-07-20 18:38:00 +01:00
..
closets
…
effects
Revert
#3316
from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
Revert
#3316
from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes
#3118
2013-06-21 15:07:31 -07:00
structures
Revert
#3316
from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
…
explosion.dm
…
items.dm
Should make unusable limbs treated as such.
2013-06-09 16:51:07 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
…