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Paradise/code/modules/clothing
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History
Segrain 14dbcad07d HUDs and visibility.
2013-07-09 04:53:34 +03:00
..
glasses
HUDs and visibility.
2013-07-09 04:53:34 +03:00
gloves
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
2013-06-04 22:41:23 -05:00
head
Fixes #3052
2013-06-22 20:22:19 -07:00
masks
Vox oxygen toxicity, vox breath mask, nitrogen tank for spawning.
2013-06-10 17:16:54 -07:00
shoes
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
2013-06-04 22:41:23 -05:00
spacesuits
Adjustments to a wonky examine string for vox magboots.
2013-06-26 00:03:03 -07:00
suits
Sprites and equipment for a psychic villain wizard variant. Mental focus is fairly experimental.
2013-06-08 19:20:02 -07:00
under
Fixes #3200
2013-06-29 16:57:08 -07:00
clothing.dm
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into newstuff
2013-06-12 23:11:28 +04:00
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