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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-25 17:02:04 +00:00
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b19404f0748605d50a31c7c67e37acbc0a5b2409
Paradise/code
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petethegoat@gmail.com b19404f074 Sanity checking in robot move
Added CompactNinja's sterile masks box sprite

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3322 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-18 22:01:23 +00:00
..
ATMOSPHERICS
Aliens can no longer hide under vents/pumps
2012-02-23 09:47:50 +00:00
datums
Halfs the rate at which tension is generated, decreases the chance per tick of the tensioner firing once sufficient tension is achieved, and increases the cooldown between automatic firings to minimum twenty minutes.
2012-03-17 01:17:51 +00:00
defines
Sanity checking in robot move
2012-03-18 22:01:23 +00:00
FEA
Emitters emp_act now uses severity properly.
2011-12-29 07:14:02 +00:00
game
AIs can now edit NTSL code.
2012-03-17 22:33:29 +00:00
js
…
modules
Sanity checking in robot move
2012-03-18 22:01:23 +00:00
unused
Removes a debug object made in the wrong place, fixes a runtime that could generate at very low populations.
2012-03-01 04:24:15 +00:00
WorkInProgress
Integrated BS12's improved uplink code, courtesy of SkyMarshal.
2012-02-29 22:50:14 +00:00
names.dm
…
setup.dm
- MAX_EXPLOSION_RANGE is now a variable instead of a #DEFINE
2012-02-22 02:30:25 +00:00
stylesheet.dm
Committing fixes to code for examining mobs. Burn damage wasn't showing properly on some mobs. Fixed grammar, icons and stuff.
2012-03-02 16:07:32 +00:00
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