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Paradise/code
Luc b33d6aa080 Tipping vending machines for freebies and/or crushes (#20060)
* Initial commit

* Add RNG tip behavior, including free items.

* Add some additional checks

* Small cleanups

* Add squishing, drop normal damage to 40

* Haha, unless? (this is how it is on tg)

* Datumizes vendor tips, part one

* Datumizing, part 2

* Remove unused

* Remove old "key" var

* Fix .proc call

* double dwarf damage

* Update code/game/machinery/vendors/vending.dm

Thanks, sean

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Add a warning hit

* squish component review

* update visible message

* remove extra defines

* charlie review

* Add explosion tilts, some slight cleanups

* Review changes
- Tweaks self knockover damage slightly to not be the same as crit damage
- farie's reviews

* Unindent, clean up crit logic

* Refactor some code out of main vendor proc
also re-adds the head-popping crit lol

* making linter happy :)

* Removes global list in favor of static one

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Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-04 09:22:07 +01:00
..
2023-02-16 21:02:08 +01:00