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* Initial commit * Add RNG tip behavior, including free items. * Add some additional checks * Small cleanups * Add squishing, drop normal damage to 40 * Haha, unless? (this is how it is on tg) * Datumizes vendor tips, part one * Datumizing, part 2 * Remove unused * Remove old "key" var * Fix .proc call * double dwarf damage * Update code/game/machinery/vendors/vending.dm Thanks, sean Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> * Add a warning hit * squish component review * update visible message * remove extra defines * charlie review * Add explosion tilts, some slight cleanups * Review changes - Tweaks self knockover damage slightly to not be the same as crit damage - farie's reviews * Unindent, clean up crit logic * Refactor some code out of main vendor proc also re-adds the head-popping crit lol * making linter happy :) * Removes global list in favor of static one --------- Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>