Files
Paradise/code/game
Tigercat2000 b36a32b6b8 Gamemode cleanup x1
Changelog:
 - Enemy intercept (send_intercept()) completely nuked, it did not compile
   when I attempted to make it into a config option.
  - The intercept for blob() is retained and made into a custom proc for
    blob.
 - The constant variables 'waittime_l' and 'waittime_h' have been moved to
   /datum/game_mode, as they were defined on every gamemode with the same
   values.
 - rp-revolution.dm and anti_revolution.dm deleted. They do not compile,
   and are not included in the DME already.
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