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* areas * progress... * death hatred and murder * get current master maps * hoooly shit i can load up the maps * it compiles now * map changes * fixes some unintended stuff * make the .dme right * fix mixed space+tab indents * more space-tab fixes * CI, please show me more than 1 CI fail at a time * UPDATE PATHS!!! * none of the stations had it anyways, but fixed * mint wasnt actually deleted, my bad * epic random CI fail for no reason * i beg you, CI * dont delete anything * okay THAT should work now * okay get master maps and rerun * okay THEN run update paths * actually done now * oops
32 lines
727 B
Plaintext
32 lines
727 B
Plaintext
// Asteroids
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/area/asteroid // -- TLE
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name = "\improper Asteroid"
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icon_state = "asteroid"
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requires_power = FALSE
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valid_territory = FALSE
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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ambientsounds = MINING_SOUNDS
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sound_environment = SOUND_AREA_ASTEROID
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min_ambience_cooldown = 70 SECONDS
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max_ambience_cooldown = 220 SECONDS
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/area/asteroid/cave // -- TLE
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name = "\improper Asteroid - Underground"
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icon_state = "cave"
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requires_power = FALSE
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outdoors = TRUE
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/area/asteroid/artifactroom
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name = "\improper Asteroid - Artifact"
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icon_state = "cave"
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//Labor camp
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/area/mine/laborcamp
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name = "Labor Camp"
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icon_state = "brig"
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/area/mine/laborcamp/security
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name = "Labor Camp Security"
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icon_state = "security"
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