Files
Paradise/code/game/objects/items/devices/whistle.dm
T
DGamerL 4cf6595d12 Makes all playsounds use bools for vary (#26183)
* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
2024-07-08 23:54:38 +00:00

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#define USE_COOLDOWN 2 SECONDS
/obj/item/hailer
name = "hailer"
desc = "Used by obese officers to save their breath for running."
icon = 'icons/obj/device.dmi'
icon_state = "voice0"
item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang)
w_class = WEIGHT_CLASS_TINY
flags = CONDUCT
var/next_use_time
var/spamcheck = FALSE
/obj/item/hailer/attack_self(mob/living/carbon/user as mob)
if(world.time < next_use_time)
return
if(emagged)
playsound(get_turf(src), 'sound/voice/binsult.ogg', 100, TRUE, vary = 0)//hueheuheuheuheuheuhe
user.visible_message("<span class='warning'>[user]'s [name] gurgles, \"FUCK YOUR CUNT YOU SHIT EATING CUNT TILL YOU ARE A MASS EATING SHIT CUNT. EAT PENISES IN YOUR FUCK FACE AND SHIT OUT ABORTIONS TO FUCK UP SHIT IN YOUR ASS YOU COCK FUCK SHIT MONKEY FROM THE DEPTHS OF SHIT\"</span>")
else
playsound(get_turf(src), 'sound/voice/halt.ogg', 100, TRUE, vary = 0)
user.visible_message("<span class='warning'>[user]'s [name] rasps, \"Halt! Security!\"</span>")
next_use_time = world.time + USE_COOLDOWN
/obj/item/hailer/emag_act(user as mob)
if(!emagged)
to_chat(user, "<span class='warning'>You overload \the [src]'s voice synthesizer.</span>")
emagged = TRUE
return TRUE
#undef USE_COOLDOWN
/obj/item/clothing/mask/whistle
name = "whistle"
desc = "A metal pea-whistle. Can be blown while held, or worn in the mouth."
icon_state = "whistle"
item_state = "whistle"
w_class = WEIGHT_CLASS_TINY
flags = CONDUCT
body_parts_covered = null
actions_types = list(/datum/action/item_action/whistle)
COOLDOWN_DECLARE(whistle_cooldown)
sprite_sheets = list(
"Vox" = 'icons/mob/clothing/species/vox/mask.dmi',
"Unathi" = 'icons/mob/clothing/species/unathi/mask.dmi',
"Tajaran" = 'icons/mob/clothing/species/tajaran/mask.dmi',
"Vulpkanin" = 'icons/mob/clothing/species/vulpkanin/mask.dmi',
"Grey" = 'icons/mob/clothing/species/grey/mask.dmi'
)
/obj/item/clothing/mask/whistle/attack_self(mob/user)
if(!COOLDOWN_FINISHED(src, whistle_cooldown))
return
playsound(src, pick('sound/items/whistle1.ogg', 'sound/items/whistle2.ogg', 'sound/items/whistle3.ogg'), 25)
COOLDOWN_START(src, whistle_cooldown, 4 SECONDS)