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Paradise
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b47f22ffb968d4aa6e74ecd8d50352a1072e5d5a
Paradise
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History
Contrabang
b47f22ffb9
Fixes a runtime with cyborg stacks being initialized with no power source (
#20848
)
...
* begone runtime * refactor
2023-04-22 09:43:51 +02:00
..
effects
Fixes t-ray scanners and map editing (
#20725
)
2023-04-08 08:14:34 +02:00
items
Fixes a runtime with cyborg stacks being initialized with no power source (
#20848
)
2023-04-22 09:43:51 +02:00
random
initializes random objects (
#20304
)
2023-03-13 22:11:39 +00:00
structures
Allows click-dragging onto meat spikes (
#20723
)
2023-04-22 09:17:25 +02:00
buckling.dm
Add themselves as a pronoun helper, fixes some usages of it (
#20184
)
2023-01-20 19:28:48 -05:00
cleaning.dm
Mop no longer fails to clean when used with 1 unit remaining (
#20057
)
2023-01-13 16:05:46 -05:00
empulse.dm
Defining Part 4 - Code cleanup toward defines (... and the rest) (
#19388
)
2022-10-28 19:28:23 +02:00
explosion.dm
515 compat 2, ./proc/ boogaloo (
#19688
)
2022-11-15 22:06:30 +01:00
items.dm
Updates the U.S.S.P with new looks and loadouts for admins v2 (
#20669
)
2023-04-22 09:16:56 +02:00
obj_defense.dm
515 Compatibility (
#19636
)
2022-11-08 23:08:40 +00:00
objs.dm
Fixing common spelling mistakes part 2 (
#20360
)
2023-02-08 21:20:35 +01:00
structures.dm
Fixes queued smoothing items not being removed on del (
#18776
)
2022-08-11 15:46:22 +01:00