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67 lines
2.4 KiB
Plaintext
67 lines
2.4 KiB
Plaintext
/obj/mecha/combat/gygax
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desc = "A lightweight, security exosuit. Popular among private and corporate security."
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name = "Gygax"
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icon_state = "gygax"
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initial_icon = "gygax"
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step_in = 3
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dir_in = 1 //Facing North.
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health = 250
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deflect_chance = 5
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damage_absorption = list("brute"=0.75,"fire"=1,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=1)
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armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0)
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max_temperature = 25000
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infra_luminosity = 6
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leg_overload_coeff = 2
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wreckage = /obj/effect/decal/mecha_wreckage/gygax
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internal_damage_threshold = 35
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max_equip = 3
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maxsize = 2
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step_energy_drain = 3
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normal_step_energy_drain = 3
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/obj/mecha/combat/gygax/GrantActions(mob/living/user, human_occupant = 0)
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..()
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overload_action.Grant(user, src)
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/obj/mecha/combat/gygax/RemoveActions(mob/living/user, human_occupant = 0)
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..()
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overload_action.Remove(user)
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/obj/mecha/combat/gygax/loaded/New()
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..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
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ME.attach(src)
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/obj/mecha/combat/gygax/dark
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desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications."
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name = "Dark Gygax"
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icon_state = "darkgygax"
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initial_icon = "darkgygax"
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health = 300
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deflect_chance = 15
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damage_absorption = list("brute"=0.6,"fire"=0.8,"bullet"=0.6,"laser"=0.5,"energy"=0.65,"bomb"=0.8)
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max_temperature = 35000
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leg_overload_coeff = 100
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operation_req_access = list(access_syndicate)
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wreckage = /obj/effect/decal/mecha_wreckage/gygax/dark
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max_equip = 4
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maxsize = 2
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starting_voice = /obj/item/mecha_modkit/voice/syndicate
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/obj/mecha/combat/gygax/dark/loaded/New()
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..()
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var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/teleporter/precise
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ME.attach(src)
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ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
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ME.attach(src)
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/obj/mecha/combat/gygax/dark/add_cell()
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cell = new /obj/item/stock_parts/cell/bluespace(src)
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cell.charge = 30000
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cell.maxcharge = 30000 |