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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-18 01:26:46 +01:00
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b70e4e9f7f81135826875a82059dc7e6de73f2ba
Paradise/code/game/objects/structures/crates_lockers
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Vi3triceandGitHub b0f0ae91bc Add random critter crate, remove the unused crate subtype and tweak the animal hospital lavaland ruin to use new random crate (#17536)
* Let's stick with the closet

* Update crittercrate.dm
2022-04-12 16:06:34 +01:00
..
closets
Add random critter crate, remove the unused crate subtype and tweak the animal hospital lavaland ruin to use new random crate (#17536)
2022-04-12 16:06:34 +01:00
closets.dm
Borg locker verb fix. (#17408)
2022-03-09 14:13:22 +01:00
crates.dm
Clean up crate code, and fix emagging making the manifest invisible and not making sparks (#17500)
2022-04-07 18:14:44 +01:00
crittercrate.dm
Add random critter crate, remove the unused crate subtype and tweak the animal hospital lavaland ruin to use new random crate (#17536)
2022-04-12 16:06:34 +01:00
largecrate.dm
More New() -> Initialize() for /obj/structure (#15158)
2020-12-29 10:42:39 -05:00
walllocker.dm
Wall-locker fixes (#17051)
2021-11-07 09:02:56 +01:00
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