Files
Paradise/code/game/objects/items/weapons/implants
HMBGERDO 02db93e37e Stunbaton delayed knockdown now respects antistuns (#21069)
* stunbaton delayed knockdown now moved into status effect

* renaming proc to keep its meaning

* made STATUS_EFFECT_DELAYED as status effect for any delayed logic, removed STATUS_EFFECT_BATONNED

* cleanup, little bug fixing

* cleanup

* whoopsie

* updates

* signal string changed

* Update code/datums/status_effects/neutral.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

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Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-06-01 18:36:44 -05:00
..
2022-11-08 23:08:40 +00:00
2023-02-27 11:01:32 -06:00
2023-05-02 22:10:33 +02:00
2022-11-08 23:08:40 +00:00
2022-09-29 20:43:10 +01:00