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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 05:02:33 +00:00
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b82c505ff2e4f41d379af54c924fc4afea18b128
Paradise/code/game/objects
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Qwertytoforty b82c505ff2 Death alarms now use signals, and properly trigger on gibbing / dusting (#17277)
2022-01-09 22:27:56 +01:00
..
effects
[MDB Ignore] Refactors spawners, adds unique icons to spawner effects (#17238)
2022-01-09 22:10:00 +01:00
items
Death alarms now use signals, and properly trigger on gibbing / dusting (#17277)
2022-01-09 22:27:56 +01:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Fixes inflatable barrier boxes infinite storage exploit (#17312)
2022-01-09 14:59:54 +01:00
buckling.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
empulse.dm
Can't have infinite EMP implant charges anymore (#16469)
2021-08-02 13:47:24 +01:00
explosion.dm
Sabre tweaks
2021-05-23 23:04:45 +01:00
items.dm
Ports TG statusbar changes & screentips (#16505)
2021-12-29 15:16:50 +01:00
obj_defense.dm
Fix runtime with patches and lava (#17220)
2021-12-13 09:20:05 +01:00
objs.dm
Removes crit_fail from being an object level variable (#17300)
2022-01-04 22:39:51 +01:00
structures.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
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