Files
Paradise/code/game/gamemodes/shadowling
Tigercat2000 9f3cdb43f7 special_role/objective refactor
Refactored most instances of special_role setting/checking to use new
SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm

Removed relative pathing from objective.dm and split large if statements
into multiple, plus a bunch of styling fixes

Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X
define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets
around to making gamemode code less AWFUL
2016-08-01 21:29:19 -07:00
..
2015-08-05 18:22:01 -04:00
2016-03-23 21:25:15 -04:00
2016-08-01 21:29:19 -07:00
2016-07-21 01:43:16 -04:00