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cyberpresidentvanellope/Paradise
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b9427171b54bcab1e5dfcb13093a665b4b2b038e
Paradise/code
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cib b9427171b5 Compile fix.
2012-12-11 21:32:41 +01:00
..
ATMOSPHERICS
antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
2012-12-01 17:49:34 +10:00
controllers
added requested changes
2012-12-01 03:49:41 +00:00
datums
Fixed issue with severed heads not being visible
2012-12-06 18:20:56 +04:00
defines
human icon generation update, tajarnan darkseeing
2012-11-16 15:19:20 +04:00
FEA
Fix for borked atmos on away missions. This may still need some further tweaking, but it definitely fixes the issue. I looked at the powernet issue too, but I couldn't reproduce it anymore. Maybe it's fixed.
2012-10-16 02:08:51 +00:00
game
Made event likelihood depend on number of players.
2012-12-11 21:29:33 +01:00
js
…
modules
Experimental: Disable temperature exchange with space and add low
2012-12-11 14:57:28 +01:00
TriDimension
…
unused
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WorkInProgress
Rebalanced spaceacillin metabolism.
2012-12-11 13:22:44 +01:00
ZAS
Compile fix.
2012-12-11 21:32:41 +01:00
global.dm
updated DNA code to have more mutations
2012-11-10 14:12:25 +04:00
hub.dm
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names.dm
…
setup_3d.dm
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setup.dm
Fixes to lighting
2012-11-29 23:01:51 +00:00
stylesheet.dm
Changed Command Channel color to more visible one.
2012-11-06 21:23:58 +04:00
world.dm
Hopeful fix for NT status.
2012-11-21 21:51:51 +00:00
ZAS_defines.dm
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