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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-07 16:12:24 +00:00
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b9bd42ff2140a544b1fc0d29c2def09f5a914843
Paradise/code/game/objects
History
Drsmail b9bd42ff21 initial (#28430)
2025-02-17 17:38:06 +00:00
..
effects
SSair performance improvements (#28271)
2025-02-12 22:39:09 +00:00
items
initial (#28430)
2025-02-17 17:38:06 +00:00
structures
SSair performance improvements (#28271)
2025-02-12 22:39:09 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
refactor: use signal for explosion sensors. (#26703)
2024-09-12 16:59:09 +00:00
items.dm
that's a lot of actions (#28067)
2025-02-13 01:38:33 +00:00
mail.dm
[LORE] Replaces all uses of the word "intergalactic" in code (#28203)
2025-02-10 03:02:09 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
2025-01-17 18:22:43 +00:00
structures.dm
Port /tg/ move manager, drift and jetpack components. (#27698)
2025-01-22 22:49:58 +00:00
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