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b9fc8bc8b3ff2aa8caf3d8f30914b6785ad7f670
Paradise/code/game/objects
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Henri215 b9fc8bc8b3 Fixes cleanables not garbage collecting properly (#23553)
2023-12-13 21:48:00 -06:00
..
effects
Fixes cleanables not garbage collecting properly (#23553)
2023-12-13 21:48:00 -06:00
items
add trait for 'gunpoint,' swap guns over to new trait. (#23494)
2023-12-12 20:29:04 +00:00
random
initializes random objects (#20304)
2023-03-13 22:11:39 +00:00
structures
Makes borgs take damage from being flung into objects (#23000)
2023-12-13 15:22:02 +00:00
buckling.dm
Bucking incapacitated is fast (#23478)
2023-12-12 20:27:42 +00:00
cleaning.dm
Mop no longer fails to clean when used with 1 unit remaining (#20057)
2023-01-13 16:05:46 -05:00
empulse.dm
Defining Part 4 - Code cleanup toward defines (... and the rest) (#19388)
2022-10-28 19:28:23 +02:00
explosion.dm
Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
2023-08-19 15:36:13 -05:00
items.dm
Refactors is_hot and fixes some issues from the beaker lighting PR (#22964)
2023-12-11 16:53:51 +00:00
mail.dm
Patches and pills are now no longer subtypes of food (#23063)
2023-11-21 15:37:16 +00:00
obj_defense.dm
[s] Lowers xenomorph acid damage on living mobs (#22291)
2023-09-19 16:58:01 +01:00
objs.dm
Makes borgs take damage from being flung into objects (#23000)
2023-12-13 15:22:02 +00:00
structures.dm
fixes a table climbing runtime (#23017)
2023-12-06 15:26:08 +00:00
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