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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-15 16:17:36 +01:00
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ba38c4b11f3e167fcfa53dc655e62c58076ca64c
Paradise/code
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Ren Erthilo ba38c4b11f Tweaked overdose values so sleepers don't leave any toxin damage.
2012-03-04 16:05:00 +00:00
..
ATMOSPHERICS
Added debug information (to the log with ooc and all that, feel free to make it actually make an error) for when the scrubber and distro atmos loops are directly linked at round start, fixed a thing where someone left multiple pipes with the same dir in a brig cell, causing pipes to freak the hell out
2012-02-26 02:35:58 +10:30
datums
Merge pull request #575 from Abi79/master
2012-03-01 11:00:19 -08:00
defines
Map update, CE now knows wire colors, added some old BS12 stuff (AI upload sprite, warning stripes), complete mute can still be adminhelped, removed gooncode in hallucinations, fixed the poweroffline event.
2012-03-03 20:23:10 -07:00
FEA
Merge remote-tracking branch 'upstream/master'
2012-02-13 01:12:13 -05:00
game
Merge pull request #613 from SkyMarshal/master
2012-03-03 23:55:37 -08:00
js
…
modules
Tweaked overdose values so sleepers don't leave any toxin damage.
2012-03-04 16:05:00 +00:00
unused
…
WorkInProgress
Merge pull request #613 from SkyMarshal/master
2012-03-03 23:55:37 -08:00
names.dm
…
setup.dm
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 13:48:16 -07:00
stylesheet.dm
GODDAMN WHOEVER MAPPED THAT
2012-02-18 00:12:31 -07:00
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