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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-10 09:31:52 +00:00
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ba802a199a6a677d769f26c1130167b19ce4f87b
Paradise/code/game/objects
History
S34N ba802a199a Makes large jungle bushes use the tree transparency system (#18953)
* large jungle bush transparency

* size
2022-09-07 13:38:18 +01:00
..
effects
Fixes pull-able glowshrooms (#18905)
2022-08-27 14:45:21 -05:00
items
CC tcomms QoL (#18827)
2022-09-07 13:36:40 +01:00
random
one more small pr fixing purple squares (#17808)
2022-05-17 15:39:44 +01:00
structures
Makes large jungle bushes use the tree transparency system (#18953)
2022-09-07 13:38:18 +01:00
buckling.dm
You can no longer pull something you're buckled to. (#18957)
2022-09-02 18:34:57 +01:00
empulse.dm
…
explosion.dm
Locks some really gamebreaking verbs to Maints (#17633)
2022-04-22 08:27:54 +09:00
items.dm
Makes anomalies deadlier (#18836)
2022-08-21 16:32:12 +01:00
obj_defense.dm
Armour Refactor (#18547)
2022-08-01 20:23:49 +01:00
objs.dm
Port TG updating appearances (#17943)
2022-07-21 08:11:59 +02:00
structures.dm
Fixes queued smoothing items not being removed on del (#18776)
2022-08-11 15:46:22 +01:00
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