mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-28 19:21:48 +00:00
* Some fixes 1: ERT members can no longer be given as an assassinate/sacrifice antag objective. 2. Cultists attempting to teleport to a deleted rune will no longer be teleported into nullspace. 3. Re-ordered the cult Blood Rites spell code because it was bugging me. (sorry qwerty) * Cult stuff 1: Cultists can no longer be chosen as a sacrifice target 2: Rune drawing is limited to one at a time (No spamming on one tile) 3: Removed some unneccesary `/improper`s from area names, for the cult Summoning locations 4: Changed a couple of colours to use defines * QDELETED() * Eye colour fix * Reorganisation, Objectives, and Gender The majority of the changes here are just reordering the procs, but there's a few fixes too: 1. Roundstart cultists now get given the 'servecult' objective. 2. Deconverting someone now removes their 'servecult' objective, so they won't be notified about target changes. 3. Stopped summoned ghosts from experiencing a spontaneous gender change. * Screwdriver fix * Prayer bead stripping * Some more construct fixes 1: Fixed *all* holy constructs getting the 'Summon soulstone' ability 2: Fixed Wraiths getting their blue light reset to red after jaunting 3: Added a 'holy' variable to constructs, and made the holyification its own proc. * qdeleted * Construct Converting Apparently you can convert holy constructs. Who knew! * Another two weeks Moved all the construct icon states to their own file, and fixed Nar'Sie constructs not getting a glowing effect. * Grab fix Fixed upgrading a grab having the ability to potentially transport the victim across dimensions. * Not actually a cult fix but eh Fixes: Runtime in outfit.dm, 114: bad number And updates the cult corpse from legion spawns * Teleport spell effect Fixed the teleport effect for the spell being attached to the wrong mob. * Small cleanup * Eye colour cloning fix * Veil Shifter Fixed: Runtime in cult_items.dm,355: pick() from empty list Veil shifters not retaining any grabs after teleporting. * Adjacent