Files
Paradise/code/modules/admin/verbs/pray.dm
sieve32@gmail.com 8658a64dc3 -Redid admin_list to be based off clients rather than mobs (Why I did it with mobs first, I'll never know). This fixes AdminWho and Asay and such not working pre-game.
-Added in the proper list stuff for changeling stasis
-Added a verb to the debug list (Game Admin+) to check the mob lists instead of requiring the item (Works the same way)
Fixes Issue 708


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4240 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-31 02:02:30 +00:00

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2.9 KiB
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/mob/verb/pray(msg as text)
set category = "IC"
set name = "Pray"
msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
if (!msg)
return
if (usr.client)
if(usr.client.muted_pray)
return
if (src.client.handle_spam_prevention(msg,MUTE_PRAY))
return
var/icon/cross = icon('icons/obj/storage.dmi',"bible")
for (var/client/C in admin_list)
if (C.seeprayers)
C << "\blue \icon[cross] <b><font color=purple>PRAY: </font>[key_name(src, C)] (<A HREF='?src=\ref[C.holder];adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?src=\ref[C.holder];adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?src=\ref[C.holder];adminplayervars=\ref[src]'>VV</A>) (<A HREF='?src=\ref[C.holder];adminplayersubtlemessage=\ref[src]'>SM</A>) (<A HREF='?src=\ref[C.holder];adminplayerobservejump=\ref[src]'>JMP</A>) (<A HREF='?src=\ref[C.holder];secretsadmin=check_antagonist'>CA</A>) (<A HREF='?src=\ref[C.holder];adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
usr << "Your prayers have been received by the gods."
feedback_add_details("admin_verb","PR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//log_admin("HELP: [key_name(src)]: [msg]")
/proc/Centcomm_announce(var/text , var/mob/Sender)
var/msg = copytext(sanitize(text), 1, MAX_MESSAGE_LEN)
// log_admin("[key_name(Sender)] sent a message to Centcomm! The message was [msg]") // Handled somewhere else
for (var/client/C in admin_list)
C << "\blue <b><font color=orange>CENTCOMM:</font>[key_name(Sender, C)] (<A HREF='?src=\ref[C.holder];adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?src=\ref[C.holder];adminplayervars=\ref[Sender]'>VV</A>) (<A HREF='?src=\ref[C.holder];adminplayersubtlemessage=\ref[Sender]'>SM</A>) (<A HREF='?src=\ref[C.holder];adminplayerobservejump=\ref[Sender]'>JMP</A>) (<A HREF='?src=\ref[C.holder];secretsadmin=check_antagonist'>CA</A>) (<A HREF='?src=\ref[C.holder];BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?src=\ref[C.holder];CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
//
/proc/Syndicate_announce(var/text , var/mob/Sender)
var/msg = copytext(sanitize(text), 1, MAX_MESSAGE_LEN)
// log_admin("[key_name(Sender)] sent a message to the Syndicate! The message was [msg]") // Handled somewhere else
for (var/client/C in admin_list)
C << "\blue <b><font color=crimson>SYNDICATE:</font>[key_name(Sender, C)] (<A HREF='?src=\ref[C.holder];adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?src=\ref[C.holder];adminplayervars=\ref[Sender]'>VV</A>) (<A HREF='?src=\ref[C.holder];adminplayersubtlemessage=\ref[Sender]'>SM</A>) (<A HREF='?src=\ref[C.holder];adminplayerobservejump=\ref[Sender]'>JMP</A>) (<A HREF='?src=\ref[C.holder];secretsadmin=check_antagonist'>CA</A>) (<A HREF='?src=\ref[C.holder];BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?src=\ref[C.holder];SyndicateReply=\ref[Sender]'>RPLY</A>):</b> [msg]"
//