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bc6a2fb593887b4323519c56a2e008ca83a0e077
Paradise/code/game/objects
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History
Adrer bc6a2fb593 You can now map in flipped tables (#26825)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-25 10:11:28 +00:00
..
effects
refactor: syndie depot spawners and icons. (#26861)
2024-09-24 02:57:42 +00:00
items
[TWEAK/BALANCE] Destroyed monkey cube box now destroys monkey cubes inside (#26816)
2024-09-23 22:46:45 +00:00
random
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structures
You can now map in flipped tables (#26825)
2024-09-25 10:11:28 +00:00
buckling.dm
Adds Some Extra Blind Messages and Tweaks Some Too. (#25855)
2024-07-31 12:04:13 +00:00
cleaning.dm
Slaying Goliath: a Washing Machine and Dyeing overhaul (#26265)
2024-08-19 09:38:47 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
refactor: use signal for explosion sensors. (#26703)
2024-09-12 16:59:09 +00:00
items.dm
R&D Rework PT1 - The network refactor (#26420)
2024-09-08 16:38:17 +00:00
mail.dm
Removes the empty type of /snacks (#26010)
2024-07-29 14:46:04 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
The Cooking Continuation (#26306)
2024-07-30 12:32:17 +00:00
structures.dm
Replaces info class with notice and purges info (#26421)
2024-08-13 09:46:58 +00:00
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